pub enum LuneSide {
CloserToA,
CloserToB,
OnBisector,
}Expand description
Which side of an angular bisector a point falls on.
Variants§
Trait Implementations§
impl Copy for LuneSide
impl Eq for LuneSide
impl StructuralPartialEq for LuneSide
Auto Trait Implementations§
impl Freeze for LuneSide
impl RefUnwindSafe for LuneSide
impl Send for LuneSide
impl Sync for LuneSide
impl Unpin for LuneSide
impl UnsafeUnpin for LuneSide
impl UnwindSafe for LuneSide
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more