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SpellMultiWinHandler

Struct SpellMultiWinHandler 

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pub struct SpellMultiWinHandler { /* private fields */ }
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Used for the initialisation of SpellMultiLayerShell, this struct is responsible for handling, initialising, updating and maintaing of various widgets that are being rendered simultaneously. It uses SpellSkiaWinAdapter internally.

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impl SpellMultiWinHandler

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pub fn conjure_spells(windows: Vec<(&str, WindowConf)>) -> Vec<SpellWin>

This function is finally called to create instances of windows (in a multi window scenario). These windows are ultimately passed on to enchant_spells event loop, multi-window setup is unstable though and is not recommended for end use just now.

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