pub trait TextLayout {
// Required methods
fn lookup_glyph_for_codepoint(&self, codepoint: char) -> Option<FontGlyph>;
fn empty_line_vertical_metrics(&self, scale: f32) -> LineVerticalMetrics;
// Provided methods
fn layout_text(
&self,
text: &str,
scale: f32,
options: TextOptions,
) -> FormattedTextBlock { ... }
fn layout_text_from_unindexed_codepoints(
&self,
unindexed_codepoints: &[char],
scale: f32,
options: TextOptions,
) -> FormattedTextBlock { ... }
fn layout_text_from_codepoints(
&self,
codepoints: &[Codepoint],
scale: f32,
options: TextOptions,
) -> FormattedTextBlock { ... }
}Expand description
Objects implementing this trait are able to lay out text, ready for rendering.
Required Methods§
Sourcefn lookup_glyph_for_codepoint(&self, codepoint: char) -> Option<FontGlyph>
fn lookup_glyph_for_codepoint(&self, codepoint: char) -> Option<FontGlyph>
Returns the glyph corresponding to the provided codepoint. If the glyph
cannot be found, None is returned.
Sourcefn empty_line_vertical_metrics(&self, scale: f32) -> LineVerticalMetrics
fn empty_line_vertical_metrics(&self, scale: f32) -> LineVerticalMetrics
The default metrics of a line which contains no characters.
Provided Methods§
Sourcefn layout_text(
&self,
text: &str,
scale: f32,
options: TextOptions,
) -> FormattedTextBlock
fn layout_text( &self, text: &str, scale: f32, options: TextOptions, ) -> FormattedTextBlock
Lays out a block of text with the specified scale and options. The
result may be passed to Graphics2D::draw_text.
As the string undergoes normalization before being laid out, the
user_index of each FormattedGlyph is undefined. To gain control
over the user_index field, consider using
either layout_text_line_from_codepoints() or
layout_text_line_from_unindexed_codepoints().
Sourcefn layout_text_from_unindexed_codepoints(
&self,
unindexed_codepoints: &[char],
scale: f32,
options: TextOptions,
) -> FormattedTextBlock
fn layout_text_from_unindexed_codepoints( &self, unindexed_codepoints: &[char], scale: f32, options: TextOptions, ) -> FormattedTextBlock
Lays out a block of text with the specified scale and options. The
result may be passed to Graphics2D::draw_text.
The user_index field of each FormattedGlyph will be set to the
location of the input codepoint in unindexed_codepoints, starting
from zero.
Sourcefn layout_text_from_codepoints(
&self,
codepoints: &[Codepoint],
scale: f32,
options: TextOptions,
) -> FormattedTextBlock
fn layout_text_from_codepoints( &self, codepoints: &[Codepoint], scale: f32, options: TextOptions, ) -> FormattedTextBlock
Lays out a block of text with the specified scale and options. The
result may be passed to Graphics2D::draw_text.
The user_index field of each FormattedGlyph will be set to the
user_index of the corresponding Codepoint.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".