pub struct GameVariablesBuilder<'a> { /* private fields */ }Expand description
Builder for GameVariables.
Implementations§
Source§impl<'a> GameVariablesBuilder<'a>
impl<'a> GameVariablesBuilder<'a>
Sourcepub fn id<VALUE: Into<GameId<'a>>>(&mut self, value: VALUE) -> &mut Self
pub fn id<VALUE: Into<GameId<'a>>>(&mut self, value: VALUE) -> &mut Self
ID of the game to retrieve variables for.
Sourcepub fn orderby<VALUE: Into<VariablesSorting>>(
&mut self,
value: VALUE,
) -> &mut Self
pub fn orderby<VALUE: Into<VariablesSorting>>( &mut self, value: VALUE, ) -> &mut Self
Sorting options for results.
Sourcepub fn build(&self) -> Result<GameVariables<'a>, GameVariablesBuilderError>
pub fn build(&self) -> Result<GameVariables<'a>, GameVariablesBuilderError>
Trait Implementations§
Source§impl<'a> Clone for GameVariablesBuilder<'a>
impl<'a> Clone for GameVariablesBuilder<'a>
Source§fn clone(&self) -> GameVariablesBuilder<'a>
fn clone(&self) -> GameVariablesBuilder<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<'a> Freeze for GameVariablesBuilder<'a>
impl<'a> RefUnwindSafe for GameVariablesBuilder<'a>
impl<'a> Send for GameVariablesBuilder<'a>
impl<'a> Sync for GameVariablesBuilder<'a>
impl<'a> Unpin for GameVariablesBuilder<'a>
impl<'a> UnwindSafe for GameVariablesBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more