Struct speedrun_api::api::games::GameVariables
source · [−]pub struct GameVariables<'a> { /* private fields */ }Expand description
Retrieves all variables for the given game.
Implementations
sourceimpl<'a> GameVariables<'a>
impl<'a> GameVariables<'a>
sourcepub fn builder() -> GameVariablesBuilder<'a>
pub fn builder() -> GameVariablesBuilder<'a>
Create a builder for this endpoint.
Trait Implementations
sourceimpl<'a> Clone for GameVariables<'a>
impl<'a> Clone for GameVariables<'a>
sourcefn clone(&self) -> GameVariables<'a>
fn clone(&self) -> GameVariables<'a>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl<'a> Debug for GameVariables<'a>
impl<'a> Debug for GameVariables<'a>
sourceimpl<'a> Serialize for GameVariables<'a>
impl<'a> Serialize for GameVariables<'a>
Auto Trait Implementations
impl<'a> RefUnwindSafe for GameVariables<'a>
impl<'a> Send for GameVariables<'a>
impl<'a> Sync for GameVariables<'a>
impl<'a> Unpin for GameVariables<'a>
impl<'a> UnwindSafe for GameVariables<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span, returning an
Instrumented wrapper. Read more