pub struct StoryTask<'a> {
pub id: &'a str,
pub checks_only: bool,
pub done: bool,
pub links: &'a [String],
}Expand description
One task of the story, in document order.
Fields§
§id: &'a strIts id.
checks_only: boolJudged by the checks alone — planning work, or a step only a person
takes ([YOU]): never a checkpoint.
done: boolTicked (or skipped, or accepted): it judges nothing any more.
links: &'a [String]The scenarios it names.
Trait Implementations§
impl<'a> Eq for StoryTask<'a>
impl<'a> StructuralPartialEq for StoryTask<'a>
Auto Trait Implementations§
impl<'a> Freeze for StoryTask<'a>
impl<'a> RefUnwindSafe for StoryTask<'a>
impl<'a> Send for StoryTask<'a>
impl<'a> Sync for StoryTask<'a>
impl<'a> Unpin for StoryTask<'a>
impl<'a> UnsafeUnpin for StoryTask<'a>
impl<'a> UnwindSafe for StoryTask<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more