pub struct UserPaths {
pub state_root: PathEntry,
pub cache_root: PathEntry,
pub skill_receipt: PathEntry,
pub agent_roots: Vec<AgentRootEntry>,
}Expand description
Every user-scope path, resolved.
Fields§
§state_root: PathEntryWhere this tool keeps state that outlives a command.
cache_root: PathEntryWhere this tool keeps what it can fetch again.
skill_receipt: PathEntryThe receipt vouching for every user-scope file this tool wrote.
agent_roots: Vec<AgentRootEntry>The agent skill roots, deduplicated by resolved path.
Trait Implementations§
impl Eq for UserPaths
impl StructuralPartialEq for UserPaths
Auto Trait Implementations§
impl Freeze for UserPaths
impl RefUnwindSafe for UserPaths
impl Send for UserPaths
impl Sync for UserPaths
impl Unpin for UserPaths
impl UnsafeUnpin for UserPaths
impl UnwindSafe for UserPaths
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.