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UserEnv

Struct UserEnv 

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pub struct UserEnv {
    pub home: Option<Utf8PathBuf>,
    pub claude_config_dir: Option<Utf8PathBuf>,
    pub xdg_state_home: Option<Utf8PathBuf>,
    pub xdg_cache_home: Option<Utf8PathBuf>,
    pub plan_zone: Option<String>,
    pub docs_scratch: Option<String>,
}
Expand description

What the process environment carries, read once and passed down.

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§home: Option<Utf8PathBuf>

The invoking user’s home directory.

§claude_config_dir: Option<Utf8PathBuf>

Where Claude Code’s configuration directory was moved to.

§xdg_state_home: Option<Utf8PathBuf>

The XDG state base directory.

§xdg_cache_home: Option<Utf8PathBuf>

The XDG cache base directory.

§plan_zone: Option<String>

What the plan-zone variable carries.

§docs_scratch: Option<String>

What the docs-scratch variable carries.

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impl UserEnv

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pub fn from_process() -> Self

Read every variable this module resolves from, once.

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pub fn state_root(&self) -> Option<PathEntry>

The state root, through the XDG variable or its default.

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pub fn legacy_state_root(&self) -> Option<Utf8PathBuf>

The home-relative state root, whatever the variable says.

One fallback read lives here: a receipt written before the state root followed XDG_STATE_HOME, and the two gate files that release left under the retired shared root.

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pub fn cache_root(&self) -> Option<PathEntry>

The cache root, through the XDG variable or its default.

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pub fn agent_root(&self, id: AgentId) -> Option<AgentRootEntry>

One agent skill root, resolved with what decided it.

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pub fn agent_roots(&self, selected: &[AgentId]) -> Vec<AgentRootEntry>

Every selected agent root, in table order, deduplicated by path.

Two selected roots that resolve to one directory are one destination. Planning it twice would list every file twice and make an install compare a write against itself.

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pub fn user_paths(&self) -> Option<UserPaths>

Every user-scope path, with every agent root selected.

Trait Implementations§

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impl Clone for UserEnv

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fn clone(&self) -> UserEnv

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UserEnv

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UserEnv

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fn default() -> UserEnv

Returns the “default value” for a type. Read more
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impl Eq for UserEnv

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impl PartialEq for UserEnv

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fn eq(&self, other: &UserEnv) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for UserEnv

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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Compare self to key and return true if they are equal.
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const ALIGN: usize

The alignment of pointer.
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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Dereferences the given pointer. Read more
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