Struct spawn_access_control::session::MultiSessionManager
source · pub struct MultiSessionManager {
pub sessions: Vec<Session>,
}Fields§
§sessions: Vec<Session>Implementations§
source§impl MultiSessionManager
impl MultiSessionManager
pub fn new() -> Self
pub fn add_session(&mut self, session: Session)
pub fn end_session(&mut self, session_token: &str)
pub fn end_all_sessions(&mut self, user: &str)
Auto Trait Implementations§
impl Freeze for MultiSessionManager
impl RefUnwindSafe for MultiSessionManager
impl Send for MultiSessionManager
impl Sync for MultiSessionManager
impl Unpin for MultiSessionManager
impl UnwindSafe for MultiSessionManager
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more