BoundingBox3D

Struct BoundingBox3D 

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pub struct BoundingBox3D {
    pub min_x: f64,
    pub min_y: f64,
    pub min_z: f64,
    pub max_x: f64,
    pub max_y: f64,
    pub max_z: f64,
}
Expand description

A 3D axis-aligned bounding box.

Represents a rectangular volume defined by minimum and maximum coordinates in three dimensions (x, y, z).

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§min_x: f64

Minimum x coordinate

§min_y: f64

Minimum y coordinate

§min_z: f64

Minimum z coordinate (altitude/elevation)

§max_x: f64

Maximum x coordinate

§max_y: f64

Maximum y coordinate

§max_z: f64

Maximum z coordinate (altitude/elevation)

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impl BoundingBox3D

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pub fn new( min_x: f64, min_y: f64, min_z: f64, max_x: f64, max_y: f64, max_z: f64, ) -> Self

Create a new 3D bounding box from minimum and maximum coordinates.

§Arguments
  • min_x - Minimum x coordinate
  • min_y - Minimum y coordinate
  • min_z - Minimum z coordinate (altitude/elevation)
  • max_x - Maximum x coordinate
  • max_y - Maximum y coordinate
  • max_z - Maximum z coordinate (altitude/elevation)
§Examples
use spatio_types::bbox::BoundingBox3D;

let bbox = BoundingBox3D::new(-74.0, 40.7, 0.0, -73.9, 40.8, 100.0);
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pub fn center(&self) -> (f64, f64, f64)

Get the center point of the bounding box.

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pub fn width(&self) -> f64

Get the width (x dimension) of the bounding box.

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pub fn height(&self) -> f64

Get the height (y dimension) of the bounding box.

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pub fn depth(&self) -> f64

Get the depth (z dimension) of the bounding box.

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pub fn volume(&self) -> f64

Get the volume of the bounding box.

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pub fn contains_point(&self, x: f64, y: f64, z: f64) -> bool

Check if a 3D point is contained within this bounding box.

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pub fn intersects(&self, other: &BoundingBox3D) -> bool

Check if this bounding box intersects with another 3D bounding box.

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pub fn expand(&self, amount: f64) -> Self

Expand the bounding box by a given amount in all directions.

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pub fn to_2d(&self) -> BoundingBox2D

Project the 3D bounding box to a 2D bounding box (discarding z).

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impl Clone for BoundingBox3D

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fn clone(&self) -> BoundingBox3D

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BoundingBox3D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for BoundingBox3D

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for BoundingBox3D

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fn eq(&self, other: &BoundingBox3D) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for BoundingBox3D

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for BoundingBox3D

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<G1, G2> Within<G2> for G1
where G2: Contains<G1>,

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fn is_within(&self, b: &G2) -> bool

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,