QuadTreeNode

Struct QuadTreeNode 

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pub struct QuadTreeNode<Data: Copy> { /* private fields */ }

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impl<Data: Copy> QuadTreeNode<Data>

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pub fn nodes(&self) -> &Option<Box<[QuadTreeNode<Data>; 4]>>

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returns : &Option<Box<[QuadTreeNode; 4]>> the nodes of the current node

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pub fn data(&self) -> &Vec<((f64, f64), Data)>

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returns : &Vec<((f64, f64), Data)> the Elements stored in the current node

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pub fn center(&self) -> (f64, f64)

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returns : &(f64, f64) the center of the current node

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pub fn size(&self) -> (f64, f64)

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returns : &(f64, f64) the size of the current node

Auto Trait Implementations§

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impl<Data> Freeze for QuadTreeNode<Data>

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impl<Data> RefUnwindSafe for QuadTreeNode<Data>
where Data: RefUnwindSafe,

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impl<Data> Send for QuadTreeNode<Data>
where Data: Send,

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impl<Data> Sync for QuadTreeNode<Data>
where Data: Sync,

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impl<Data> Unpin for QuadTreeNode<Data>
where Data: Unpin,

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impl<Data> UnwindSafe for QuadTreeNode<Data>
where Data: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.