pub struct Spartan<const PRIME_SIZE_BYTES: usize, const PIECE_SIZE_BYTES: usize> { /* private fields */ }Expand description
Spartan struct used to encode and validate
Implementations§
Source§impl<const PRIME_SIZE_BYTES: usize, const PIECE_SIZE_BYTES: usize> Spartan<PRIME_SIZE_BYTES, PIECE_SIZE_BYTES>
impl<const PRIME_SIZE_BYTES: usize, const PIECE_SIZE_BYTES: usize> Spartan<PRIME_SIZE_BYTES, PIECE_SIZE_BYTES>
Sourcepub fn encode(
&self,
encoding_key_hash: [u8; PRIME_SIZE_BYTES],
nonce: u64,
rounds: usize,
) -> [u8; PIECE_SIZE_BYTES]
pub fn encode( &self, encoding_key_hash: [u8; PRIME_SIZE_BYTES], nonce: u64, rounds: usize, ) -> [u8; PIECE_SIZE_BYTES]
Create an encoding based on genesis piece using provided encoding key hash, nonce and desired number of rounds
Sourcepub fn is_valid(
&self,
encoding: [u8; PIECE_SIZE_BYTES],
encoding_key_hash: [u8; PRIME_SIZE_BYTES],
nonce: u64,
rounds: usize,
) -> bool
pub fn is_valid( &self, encoding: [u8; PIECE_SIZE_BYTES], encoding_key_hash: [u8; PRIME_SIZE_BYTES], nonce: u64, rounds: usize, ) -> bool
Check if previously created encoding is valid
Sourcepub fn is_valid_parallel(
&self,
piece: [u8; PIECE_SIZE_BYTES],
encoding_key_hash: [u8; PRIME_SIZE_BYTES],
nonce: u64,
rounds: usize,
) -> bool
pub fn is_valid_parallel( &self, piece: [u8; PIECE_SIZE_BYTES], encoding_key_hash: [u8; PRIME_SIZE_BYTES], nonce: u64, rounds: usize, ) -> bool
Check if previously created encoding is valid by leveraging parallelism
Trait Implementations§
Auto Trait Implementations§
impl<const PRIME_SIZE_BYTES: usize, const PIECE_SIZE_BYTES: usize> Freeze for Spartan<PRIME_SIZE_BYTES, PIECE_SIZE_BYTES>
impl<const PRIME_SIZE_BYTES: usize, const PIECE_SIZE_BYTES: usize> RefUnwindSafe for Spartan<PRIME_SIZE_BYTES, PIECE_SIZE_BYTES>
impl<const PRIME_SIZE_BYTES: usize, const PIECE_SIZE_BYTES: usize> Send for Spartan<PRIME_SIZE_BYTES, PIECE_SIZE_BYTES>
impl<const PRIME_SIZE_BYTES: usize, const PIECE_SIZE_BYTES: usize> Sync for Spartan<PRIME_SIZE_BYTES, PIECE_SIZE_BYTES>
impl<const PRIME_SIZE_BYTES: usize, const PIECE_SIZE_BYTES: usize> Unpin for Spartan<PRIME_SIZE_BYTES, PIECE_SIZE_BYTES>
impl<const PRIME_SIZE_BYTES: usize, const PIECE_SIZE_BYTES: usize> UnwindSafe for Spartan<PRIME_SIZE_BYTES, PIECE_SIZE_BYTES>
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