pub struct TextToSpeech;Trait Implementations§
Source§impl Tool for TextToSpeech
impl Tool for TextToSpeech
fn name(&self) -> &str
fn description(&self) -> &str
fn schema(&self) -> Value
fn risk(&self) -> RiskLevel
fn call<'life0, 'life1, 'async_trait>(
&'life0 self,
args: Value,
ctx: &'life1 ToolCtx,
) -> Pin<Box<dyn Future<Output = Result<ToolResult>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn metadata(&self) -> ToolMetadata
Auto Trait Implementations§
impl Freeze for TextToSpeech
impl RefUnwindSafe for TextToSpeech
impl Send for TextToSpeech
impl Sync for TextToSpeech
impl Unpin for TextToSpeech
impl UnsafeUnpin for TextToSpeech
impl UnwindSafe for TextToSpeech
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<A, B, T> HttpServerConnExec<A, B> for Twhere
B: Body,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more