Struct sparkl2d_core::dynamics::ParticleVelocity
source · Fields§
§vector: Vector<Real>
Trait Implementations§
source§impl Clone for ParticleVelocity
impl Clone for ParticleVelocity
source§fn clone(&self) -> ParticleVelocity
fn clone(&self) -> ParticleVelocity
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ParticleVelocity
impl Debug for ParticleVelocity
source§impl Default for ParticleVelocity
impl Default for ParticleVelocity
source§fn default() -> ParticleVelocity
fn default() -> ParticleVelocity
Returns the “default value” for a type. Read more
source§impl PartialEq<ParticleVelocity> for ParticleVelocity
impl PartialEq<ParticleVelocity> for ParticleVelocity
source§fn eq(&self, other: &ParticleVelocity) -> bool
fn eq(&self, other: &ParticleVelocity) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RealStruct for ParticleVelocity
impl RealStruct for ParticleVelocity
impl Copy for ParticleVelocity
impl Pod for ParticleVelocity
impl StructuralPartialEq for ParticleVelocity
Auto Trait Implementations§
impl RefUnwindSafe for ParticleVelocity
impl Send for ParticleVelocity
impl Sync for ParticleVelocity
impl Unpin for ParticleVelocity
impl UnwindSafe for ParticleVelocity
Blanket Implementations§
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.