[−][src]Enum spacebattleship::board::CannotShootReason
Reason why a particular tile could not be shot.
Variants
The player being attacked was already defeated.
The cell selected was out of bounds on the board.
A shot has already been fired at that cell.
Trait Implementations
impl Clone for CannotShootReason
[src]
fn clone(&self) -> CannotShootReason
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for CannotShootReason
[src]
impl Debug for CannotShootReason
[src]
impl Eq for CannotShootReason
[src]
impl From<CannotShootReason> for CannotShootReason
[src]
fn from(reason: BoardCannotShootReason) -> Self
[src]
impl PartialEq<CannotShootReason> for CannotShootReason
[src]
fn eq(&self, other: &CannotShootReason) -> bool
[src]
#[must_use]fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
impl StructuralEq for CannotShootReason
[src]
impl StructuralPartialEq for CannotShootReason
[src]
Auto Trait Implementations
impl RefUnwindSafe for CannotShootReason
impl Send for CannotShootReason
impl Sync for CannotShootReason
impl Unpin for CannotShootReason
impl UnwindSafe for CannotShootReason
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,