pub struct PostGameManager { /* private fields */ }Implementations§
Source§impl PostGameManager
impl PostGameManager
pub fn finish_game(&self) -> &Player
Auto Trait Implementations§
impl Freeze for PostGameManager
impl !RefUnwindSafe for PostGameManager
impl !Send for PostGameManager
impl !Sync for PostGameManager
impl Unpin for PostGameManager
impl !UnwindSafe for PostGameManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more