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Force

Struct Force 

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pub struct Force(/* private fields */);
Expand description

A force quantity, stored canonically in Newtons (N).

§Construction

use space_units::prelude::*;

let f = Force::from_kn(50.0);
let f2 = 50.0.kn();            // NumericExt shorthand

§Supported units

ConstructorAccessorUnit
from_nin_nNewton (N)
from_knin_knkilonewton (kN)
from_mnin_mnmeganewton (MN)
from_lbfin_lbfpound-force (lbf)
from_dynin_dyndyne (dyn)

§Typed arithmetic

Implementations§

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impl Force

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pub const fn from_n(val: f64) -> Self

Create from Newtons (canonical unit).

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pub const fn from_kn(val: f64) -> Self

Create from kilonewtons. 1 kN = 1 000 N.

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pub const fn from_mn(val: f64) -> Self

Create from meganewtons. 1 MN = 1 000 000 N.

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pub const fn from_lbf(val: f64) -> Self

Create from pound-force. 1 lbf = 4.448 222 N.

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pub const fn from_dyn(val: f64) -> Self

Create from dynes. 1 dyn = 1e-5 N.

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pub const fn in_n(self) -> f64

Get value in Newtons.

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pub const fn in_kn(self) -> f64

Get value in kilonewtons.

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pub const fn in_mn(self) -> f64

Get value in meganewtons.

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pub const fn in_lbf(self) -> f64

Get value in pound-force.

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pub const fn in_dyn(self) -> f64

Get value in dynes.

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pub fn in_unit(self, unit: ForceUnit) -> f64

Get value in the specified ForceUnit.

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pub fn display_as(self, unit: ForceUnit) -> DisplayWithUnit

Return a DisplayWithUnit for formatted printing in the given unit.

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pub fn abs(self) -> Self

Absolute value.

Trait Implementations§

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impl Add for Force

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type Output = Force

The resulting type after applying the + operator.
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fn add(self, rhs: Self) -> Self

Performs the + operation. Read more
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impl AddAssign for Force

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fn add_assign(&mut self, rhs: Self)

Performs the += operation. Read more
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impl Clone for Force

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fn clone(&self) -> Force

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Force

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Force

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fn default() -> Force

Returns the “default value” for a type. Read more
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impl Display for Force

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Div<Acceleration> for Force

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type Output = Mass

The resulting type after applying the / operator.
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fn div(self, rhs: Acceleration) -> Mass

Performs the / operation. Read more
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impl Div<Area> for Force

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type Output = Pressure

The resulting type after applying the / operator.
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fn div(self, rhs: Area) -> Pressure

Performs the / operation. Read more
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impl Div<Mass> for Force

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type Output = Acceleration

The resulting type after applying the / operator.
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fn div(self, rhs: Mass) -> Acceleration

Performs the / operation. Read more
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impl Div<MassFlowRate> for Force

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type Output = Velocity

The resulting type after applying the / operator.
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fn div(self, rhs: MassFlowRate) -> Velocity

Performs the / operation. Read more
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impl Div<Velocity> for Force

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type Output = MassFlowRate

The resulting type after applying the / operator.
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fn div(self, rhs: Velocity) -> MassFlowRate

Performs the / operation. Read more
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impl Div<f64> for Force

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type Output = Force

The resulting type after applying the / operator.
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fn div(self, rhs: f64) -> Self

Performs the / operation. Read more
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impl Div for Force

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type Output = f64

The resulting type after applying the / operator.
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fn div(self, rhs: Self) -> f64

Performs the / operation. Read more
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impl DivAssign<f64> for Force

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fn div_assign(&mut self, rhs: f64)

Performs the /= operation. Read more
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impl Mul<Force> for Length

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type Output = Energy

The resulting type after applying the * operator.
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fn mul(self, rhs: Force) -> Energy

Performs the * operation. Read more
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impl Mul<Force> for Time

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type Output = Impulse

The resulting type after applying the * operator.
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fn mul(self, rhs: Force) -> Impulse

Performs the * operation. Read more
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impl Mul<Force> for f64

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type Output = Force

The resulting type after applying the * operator.
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fn mul(self, rhs: Force) -> Force

Performs the * operation. Read more
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impl Mul<Length> for Force

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type Output = Energy

The resulting type after applying the * operator.
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fn mul(self, rhs: Length) -> Energy

Performs the * operation. Read more
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impl Mul<Time> for Force

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type Output = Impulse

The resulting type after applying the * operator.
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fn mul(self, rhs: Time) -> Impulse

Performs the * operation. Read more
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impl Mul<f64> for Force

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type Output = Force

The resulting type after applying the * operator.
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fn mul(self, rhs: f64) -> Self

Performs the * operation. Read more
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impl MulAssign<f64> for Force

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fn mul_assign(&mut self, rhs: f64)

Performs the *= operation. Read more
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impl Neg for Force

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type Output = Force

The resulting type after applying the - operator.
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fn neg(self) -> Self

Performs the unary - operation. Read more
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impl PartialEq for Force

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fn eq(&self, other: &Force) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Force

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fn partial_cmp(&self, other: &Force) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Sub for Force

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type Output = Force

The resulting type after applying the - operator.
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fn sub(self, rhs: Self) -> Self

Performs the - operation. Read more
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impl SubAssign for Force

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fn sub_assign(&mut self, rhs: Self)

Performs the -= operation. Read more
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impl Sum for Force

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fn sum<I: Iterator<Item = Self>>(iter: I) -> Self

Takes an iterator and generates Self from the elements by “summing up” the items.
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impl Copy for Force

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impl StructuralPartialEq for Force

Auto Trait Implementations§

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impl Freeze for Force

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impl RefUnwindSafe for Force

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impl Send for Force

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impl Sync for Force

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impl Unpin for Force

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impl UnsafeUnpin for Force

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impl UnwindSafe for Force

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.