pub struct Faction {
pub symbol: FactionSymbols,
pub name: String,
pub description: String,
pub headquarters: String,
pub traits: Vec<FactionTrait>,
pub is_recruiting: bool,
}Expand description
Faction details.
Fields§
§symbol: FactionSymbols§name: StringName of the faction.
description: StringDescription of the faction.
headquarters: StringThe waypoint in which the faction’s HQ is located in.
traits: Vec<FactionTrait>List of traits that define this faction.
is_recruiting: boolWhether or not the faction is currently recruiting new agents.
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Faction
impl<'de> Deserialize<'de> for Faction
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Faction
Auto Trait Implementations§
impl Freeze for Faction
impl RefUnwindSafe for Faction
impl Send for Faction
impl Sync for Faction
impl Unpin for Faction
impl UnwindSafe for Faction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more