pub struct GetStatus200ResponseStats {
pub agents: i32,
pub ships: i32,
pub systems: i32,
pub waypoints: i32,
}Expand description
Fields§
§agents: i32Number of registered agents in the game.
ships: i32Total number of ships in the game.
systems: i32Total number of systems in the game.
waypoints: i32Total number of waypoints in the game.
Implementations§
Trait Implementations§
Source§impl Clone for GetStatus200ResponseStats
impl Clone for GetStatus200ResponseStats
Source§fn clone(&self) -> GetStatus200ResponseStats
fn clone(&self) -> GetStatus200ResponseStats
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GetStatus200ResponseStats
impl Debug for GetStatus200ResponseStats
Source§impl<'de> Deserialize<'de> for GetStatus200ResponseStats
impl<'de> Deserialize<'de> for GetStatus200ResponseStats
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for GetStatus200ResponseStats
Auto Trait Implementations§
impl Freeze for GetStatus200ResponseStats
impl RefUnwindSafe for GetStatus200ResponseStats
impl Send for GetStatus200ResponseStats
impl Sync for GetStatus200ResponseStats
impl Unpin for GetStatus200ResponseStats
impl UnwindSafe for GetStatus200ResponseStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more