space_traders_api/models/
ship_registration.rs

1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
5 *
6 * The version of the OpenAPI document: 2.3.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14/// ShipRegistration : The public registration information of the ship
15#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
16pub struct ShipRegistration {
17    /// The agent's registered name of the ship
18    #[serde(rename = "name")]
19    pub name: String,
20    /// The symbol of the faction the ship is registered with
21    #[serde(rename = "factionSymbol")]
22    pub faction_symbol: String,
23    #[serde(rename = "role")]
24    pub role: models::ShipRole,
25}
26
27impl ShipRegistration {
28    /// The public registration information of the ship
29    pub fn new(name: String, faction_symbol: String, role: models::ShipRole) -> ShipRegistration {
30        ShipRegistration {
31            name,
32            faction_symbol,
33            role,
34        }
35    }
36}
37