space_traders_api/models/ship_registration.rs
1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
5 *
6 * The version of the OpenAPI document: 2.3.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14/// ShipRegistration : The public registration information of the ship
15#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
16pub struct ShipRegistration {
17 /// The agent's registered name of the ship
18 #[serde(rename = "name")]
19 pub name: String,
20 /// The symbol of the faction the ship is registered with
21 #[serde(rename = "factionSymbol")]
22 pub faction_symbol: String,
23 #[serde(rename = "role")]
24 pub role: models::ShipRole,
25}
26
27impl ShipRegistration {
28 /// The public registration information of the ship
29 pub fn new(name: String, faction_symbol: String, role: models::ShipRole) -> ShipRegistration {
30 ShipRegistration {
31 name,
32 faction_symbol,
33 role,
34 }
35 }
36}
37