space_traders_api/models/ship_nav_status.rs
1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
5 *
6 * The version of the OpenAPI document: 2.3.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14/// ShipNavStatus : The current status of the ship
15/// The current status of the ship
16#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
17pub enum ShipNavStatus {
18 #[serde(rename = "IN_TRANSIT")]
19 InTransit,
20 #[serde(rename = "IN_ORBIT")]
21 InOrbit,
22 #[serde(rename = "DOCKED")]
23 Docked,
24
25}
26
27impl std::fmt::Display for ShipNavStatus {
28 fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
29 match self {
30 Self::InTransit => write!(f, "IN_TRANSIT"),
31 Self::InOrbit => write!(f, "IN_ORBIT"),
32 Self::Docked => write!(f, "DOCKED"),
33 }
34 }
35}
36
37impl Default for ShipNavStatus {
38 fn default() -> ShipNavStatus {
39 Self::InTransit
40 }
41}
42