space_traders_api/models/
ship_nav_status.rs

1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
5 *
6 * The version of the OpenAPI document: 2.3.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14/// ShipNavStatus : The current status of the ship
15/// The current status of the ship
16#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
17pub enum ShipNavStatus {
18    #[serde(rename = "IN_TRANSIT")]
19    InTransit,
20    #[serde(rename = "IN_ORBIT")]
21    InOrbit,
22    #[serde(rename = "DOCKED")]
23    Docked,
24
25}
26
27impl std::fmt::Display for ShipNavStatus {
28    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
29        match self {
30            Self::InTransit => write!(f, "IN_TRANSIT"),
31            Self::InOrbit => write!(f, "IN_ORBIT"),
32            Self::Docked => write!(f, "DOCKED"),
33        }
34    }
35}
36
37impl Default for ShipNavStatus {
38    fn default() -> ShipNavStatus {
39        Self::InTransit
40    }
41}
42