Matrix3

Struct Matrix3 

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pub struct Matrix3 {
    pub m11: f64,
    pub m12: f64,
    pub m13: f64,
    pub m21: f64,
    pub m22: f64,
    pub m23: f64,
    pub m31: f64,
    pub m32: f64,
    pub m33: f64,
}
Expand description

A 3x3 matrix for rotations and coordinate transformations.

The matrix is stored in row-major order:

| m11 m12 m13 |
| m21 m22 m23 |
| m31 m32 m33 |

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§m11: f64§m12: f64§m13: f64§m21: f64§m22: f64§m23: f64§m31: f64§m32: f64§m33: f64

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impl Matrix3

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pub fn new( m11: f64, m12: f64, m13: f64, m21: f64, m22: f64, m23: f64, m31: f64, m32: f64, m33: f64, ) -> Self

Create a new Matrix3 from individual elements.

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pub fn identity() -> Self

Create an identity matrix.

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pub fn zero() -> Self

Create a zero matrix.

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pub fn from_rows(row1: Vector3, row2: Vector3, row3: Vector3) -> Self

Create a matrix from row vectors.

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pub fn from_cols(col1: Vector3, col2: Vector3, col3: Vector3) -> Self

Create a matrix from column vectors.

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pub fn rotation_x(angle: f64) -> Self

Create a rotation matrix about the X axis.

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pub fn rotation_y(angle: f64) -> Self

Create a rotation matrix about the Y axis.

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pub fn rotation_z(angle: f64) -> Self

Create a rotation matrix about the Z axis. This rotates vectors counter-clockwise when viewed from +Z axis.

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pub fn row(&self, index: usize) -> Vector3

Get a row as a Vector3.

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pub fn col(&self, index: usize) -> Vector3

Get a column as a Vector3.

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pub fn transpose(&self) -> Self

Transpose the matrix.

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pub fn determinant(&self) -> f64

Compute the determinant.

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pub fn inverse(&self) -> Option<Self>

Compute the inverse of the matrix. Returns None if the matrix is singular.

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pub fn mul_vec(&self, v: &Vector3) -> Vector3

Multiply the matrix by a vector.

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pub fn mul_mat(&self, other: &Matrix3) -> Self

Multiply two matrices.

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pub fn scale(&self, scalar: f64) -> Self

Scale the matrix by a scalar.

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pub fn is_identity(&self, epsilon: f64) -> bool

Check if this is approximately an identity matrix.

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pub fn is_rotation(&self, epsilon: f64) -> bool

Check if this is approximately a rotation matrix (orthogonal with det = 1).

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impl Clone for Matrix3

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fn clone(&self) -> Matrix3

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Matrix3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Matrix3

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Mul<&Vector3> for Matrix3

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, v: &Vector3) -> Vector3

Performs the * operation. Read more
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impl Mul<Vector3> for Matrix3

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, v: Vector3) -> Vector3

Performs the * operation. Read more
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impl Mul<f64> for Matrix3

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type Output = Matrix3

The resulting type after applying the * operator.
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fn mul(self, scalar: f64) -> Self

Performs the * operation. Read more
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impl Mul for Matrix3

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type Output = Matrix3

The resulting type after applying the * operator.
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fn mul(self, other: Self) -> Self

Performs the * operation. Read more
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impl PartialEq for Matrix3

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fn eq(&self, other: &Matrix3) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Matrix3

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impl StructuralPartialEq for Matrix3

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.