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Movement

Struct Movement 

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pub struct Movement<T> {
    pub velocity: Vector<T>,
    pub rotation: Bivector<T>,
}
Expand description

Represents 2D movement (velocity, rotation)

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§velocity: Vector<T>

Linear velocity vector

§rotation: Bivector<T>

Angular velocity bivector

Trait Implementations§

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impl<T: Real> Add<Movement<T>> for Transform<T>

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type Output = Transform<T>

The resulting type after applying the + operator.
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fn add(self, other: Movement<T>) -> Self

Performs the + operation. Read more
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impl<T> Add for Movement<T>
where Vector<T>: Add<Output = Vector<T>>, Bivector<T>: Add<Output = Bivector<T>>,

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type Output = Movement<T>

The resulting type after applying the + operator.
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fn add(self, __rhs: Self) -> Self::Output

Performs the + operation. Read more
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impl<T: Real + AddAssign + MulAssign> AddAssign<Movement<T>> for Transform<T>

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fn add_assign(&mut self, other: Movement<T>)

Performs the += operation. Read more
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impl<T> AddAssign for Movement<T>

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fn add_assign(&mut self, __rhs: Self)

Performs the += operation. Read more
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impl<T: Clone> Clone for Movement<T>

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fn clone(&self) -> Movement<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Movement<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Real> Div<T> for Movement<T>

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type Output = Movement<T>

The resulting type after applying the / operator.
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fn div(self, other: T) -> Self

Performs the / operation. Read more
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impl<T: Real + DivAssign> DivAssign<T> for Movement<T>

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fn div_assign(&mut self, other: T)

Performs the /= operation. Read more
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impl<T: Real> Mul<T> for Movement<T>

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type Output = Movement<T>

The resulting type after applying the * operator.
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fn mul(self, other: T) -> Self

Performs the * operation. Read more
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impl<T: Real + MulAssign> MulAssign<T> for Movement<T>

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fn mul_assign(&mut self, other: T)

Performs the *= operation. Read more
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impl<T: Neg<Output = T>> Neg for Movement<T>

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type Output = Movement<T>

The resulting type after applying the - operator.
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fn neg(self) -> Movement<T>

Performs the unary - operation. Read more
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impl<T: PartialEq> PartialEq for Movement<T>

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fn eq(&self, other: &Movement<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: Real> Sub<Movement<T>> for Transform<T>

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type Output = Transform<T>

The resulting type after applying the - operator.
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fn sub(self, other: Movement<T>) -> Self

Performs the - operation. Read more
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impl<T> Sub for Movement<T>
where Vector<T>: Sub<Output = Vector<T>>, Bivector<T>: Sub<Output = Bivector<T>>,

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type Output = Movement<T>

The resulting type after applying the - operator.
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fn sub(self, __rhs: Self) -> Self::Output

Performs the - operation. Read more
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impl<T: Real + SubAssign + DivAssign> SubAssign<Movement<T>> for Transform<T>

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fn sub_assign(&mut self, other: Movement<T>)

Performs the -= operation. Read more
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impl<T> SubAssign for Movement<T>

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fn sub_assign(&mut self, __rhs: Self)

Performs the -= operation. Read more
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impl<T: Zero> Zero for Movement<T>

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fn zero() -> Self

Returns the additive identity element of Self, 0. Read more
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fn is_zero(&self) -> bool

Returns true if self is equal to the additive identity.
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fn set_zero(&mut self)

Sets self to the additive identity element of Self, 0.
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impl<T: Copy> Copy for Movement<T>

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impl<T: Eq> Eq for Movement<T>

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impl<T> StructuralPartialEq for Movement<T>

Auto Trait Implementations§

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impl<T> Freeze for Movement<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Movement<T>
where T: RefUnwindSafe,

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impl<T> Send for Movement<T>
where T: Send,

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impl<T> Sync for Movement<T>
where T: Sync,

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impl<T> Unpin for Movement<T>
where T: Unpin,

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impl<T> UnsafeUnpin for Movement<T>
where T: UnsafeUnpin,

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impl<T> UnwindSafe for Movement<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.