Struct sozu_lib::timer::Timer

source ·
pub struct Timer<T> { /* private fields */ }
Expand description

A timer.

Typical usage goes like this:

  • register the timer with a mio::Poll.
  • set a timeout, by calling Timer::set_timeout. Here you provide some state to be associated with this timeout.
  • poll the Poll, to learn when a timeout has occurred.
  • retrieve state associated with the timeout by calling Timer::poll.

You can omit use of the Poll altogether, if you like, and just poll the Timer directly.

Implementations§

Set a timeout.

When the timeout occurs, the given state becomes available via poll.

Resets a timeout.

Cancel a timeout.

If the timeout has not yet occurred, the return value holds the associated state.

Poll for an expired timer.

The return value holds the state associated with the first expired timer, if any.

Trait Implementations§

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Auto Trait Implementations§

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