#[repr(i32)]pub enum ECustomGameInstallStatus {
KECustomGameInstallStatusUnknown = 0,
KECustomGameInstallStatusReady = 1,
KECustomGameInstallStatusBusy = 2,
KECustomGameInstallStatusFailedGeneric = 101,
KECustomGameInstallStatusFailedInternalError = 102,
KECustomGameInstallStatusRequestedTimestampTooOld = 103,
KECustomGameInstallStatusRequestedTimestampTooNew = 104,
KECustomGameInstallStatusCrcMismatch = 105,
KECustomGameInstallStatusFailedSteam = 106,
KECustomGameInstallStatusFailedCanceled = 107,
}Variants§
KECustomGameInstallStatusUnknown = 0
KECustomGameInstallStatusReady = 1
KECustomGameInstallStatusBusy = 2
KECustomGameInstallStatusFailedGeneric = 101
KECustomGameInstallStatusFailedInternalError = 102
KECustomGameInstallStatusRequestedTimestampTooOld = 103
KECustomGameInstallStatusRequestedTimestampTooNew = 104
KECustomGameInstallStatusCrcMismatch = 105
KECustomGameInstallStatusFailedSteam = 106
KECustomGameInstallStatusFailedCanceled = 107
Implementations§
Source§impl ECustomGameInstallStatus
impl ECustomGameInstallStatus
Sourcepub fn is_valid(value: i32) -> bool
pub fn is_valid(value: i32) -> bool
Returns true if value is a variant of ECustomGameInstallStatus.
Sourcepub fn from_i32(value: i32) -> Option<ECustomGameInstallStatus>
👎Deprecated: Use the TryFrom<i32> implementation instead
pub fn from_i32(value: i32) -> Option<ECustomGameInstallStatus>
Converts an i32 to a ECustomGameInstallStatus, or None if value is not a valid variant.
Trait Implementations§
Source§impl Clone for ECustomGameInstallStatus
impl Clone for ECustomGameInstallStatus
Source§fn clone(&self) -> ECustomGameInstallStatus
fn clone(&self) -> ECustomGameInstallStatus
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ECustomGameInstallStatus
impl Debug for ECustomGameInstallStatus
Source§impl Default for ECustomGameInstallStatus
impl Default for ECustomGameInstallStatus
Source§fn default() -> ECustomGameInstallStatus
fn default() -> ECustomGameInstallStatus
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ECustomGameInstallStatus
impl<'de> Deserialize<'de> for ECustomGameInstallStatus
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<ECustomGameInstallStatus, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<ECustomGameInstallStatus, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for ECustomGameInstallStatus
impl Hash for ECustomGameInstallStatus
Source§impl Ord for ECustomGameInstallStatus
impl Ord for ECustomGameInstallStatus
Source§impl PartialEq for ECustomGameInstallStatus
impl PartialEq for ECustomGameInstallStatus
Source§impl PartialOrd for ECustomGameInstallStatus
impl PartialOrd for ECustomGameInstallStatus
Source§impl Serialize for ECustomGameInstallStatus
impl Serialize for ECustomGameInstallStatus
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Source§impl TryFrom<i32> for ECustomGameInstallStatus
impl TryFrom<i32> for ECustomGameInstallStatus
Source§type Error = UnknownEnumValue
type Error = UnknownEnumValue
The type returned in the event of a conversion error.
Source§fn try_from(value: i32) -> Result<ECustomGameInstallStatus, UnknownEnumValue>
fn try_from(value: i32) -> Result<ECustomGameInstallStatus, UnknownEnumValue>
Performs the conversion.
impl Copy for ECustomGameInstallStatus
impl Eq for ECustomGameInstallStatus
impl StructuralPartialEq for ECustomGameInstallStatus
Auto Trait Implementations§
impl Freeze for ECustomGameInstallStatus
impl RefUnwindSafe for ECustomGameInstallStatus
impl Send for ECustomGameInstallStatus
impl Sync for ECustomGameInstallStatus
impl Unpin for ECustomGameInstallStatus
impl UnwindSafe for ECustomGameInstallStatus
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.