pub struct CSvcMsgGameSessionConfiguration {Show 19 fields
pub is_multiplayer: Option<bool>,
pub is_loadsavegame: Option<bool>,
pub is_background_map: Option<bool>,
pub is_headless: Option<bool>,
pub min_client_limit: Option<u32>,
pub max_client_limit: Option<u32>,
pub max_clients: Option<u32>,
pub tick_interval: Option<u32>,
pub hostname: Option<String>,
pub savegamename: Option<String>,
pub s1_mapname: Option<String>,
pub gamemode: Option<String>,
pub server_ip_address: Option<String>,
pub data: Option<Vec<u8>>,
pub is_localonly: Option<bool>,
pub no_steam_server: Option<bool>,
pub is_transition: Option<bool>,
pub previouslevel: Option<String>,
pub landmarkname: Option<String>,
}Fields§
§is_multiplayer: Option<bool>§is_loadsavegame: Option<bool>§is_background_map: Option<bool>§is_headless: Option<bool>§min_client_limit: Option<u32>§max_client_limit: Option<u32>§max_clients: Option<u32>§tick_interval: Option<u32>§hostname: Option<String>§savegamename: Option<String>§s1_mapname: Option<String>§gamemode: Option<String>§server_ip_address: Option<String>§data: Option<Vec<u8>>§is_localonly: Option<bool>§no_steam_server: Option<bool>§is_transition: Option<bool>§previouslevel: Option<String>§landmarkname: Option<String>Implementations§
Source§impl CSvcMsgGameSessionConfiguration
impl CSvcMsgGameSessionConfiguration
Sourcepub fn is_multiplayer(&self) -> bool
pub fn is_multiplayer(&self) -> bool
Returns the value of is_multiplayer, or the default value if is_multiplayer is unset.
Sourcepub fn is_loadsavegame(&self) -> bool
pub fn is_loadsavegame(&self) -> bool
Returns the value of is_loadsavegame, or the default value if is_loadsavegame is unset.
Sourcepub fn is_background_map(&self) -> bool
pub fn is_background_map(&self) -> bool
Returns the value of is_background_map, or the default value if is_background_map is unset.
Sourcepub fn is_headless(&self) -> bool
pub fn is_headless(&self) -> bool
Returns the value of is_headless, or the default value if is_headless is unset.
Sourcepub fn min_client_limit(&self) -> u32
pub fn min_client_limit(&self) -> u32
Returns the value of min_client_limit, or the default value if min_client_limit is unset.
Sourcepub fn max_client_limit(&self) -> u32
pub fn max_client_limit(&self) -> u32
Returns the value of max_client_limit, or the default value if max_client_limit is unset.
Sourcepub fn max_clients(&self) -> u32
pub fn max_clients(&self) -> u32
Returns the value of max_clients, or the default value if max_clients is unset.
Sourcepub fn tick_interval(&self) -> u32
pub fn tick_interval(&self) -> u32
Returns the value of tick_interval, or the default value if tick_interval is unset.
Sourcepub fn hostname(&self) -> &str
pub fn hostname(&self) -> &str
Returns the value of hostname, or the default value if hostname is unset.
Sourcepub fn savegamename(&self) -> &str
pub fn savegamename(&self) -> &str
Returns the value of savegamename, or the default value if savegamename is unset.
Sourcepub fn s1_mapname(&self) -> &str
pub fn s1_mapname(&self) -> &str
Returns the value of s1_mapname, or the default value if s1_mapname is unset.
Sourcepub fn gamemode(&self) -> &str
pub fn gamemode(&self) -> &str
Returns the value of gamemode, or the default value if gamemode is unset.
Sourcepub fn server_ip_address(&self) -> &str
pub fn server_ip_address(&self) -> &str
Returns the value of server_ip_address, or the default value if server_ip_address is unset.
Sourcepub fn data(&self) -> &[u8] ⓘ
pub fn data(&self) -> &[u8] ⓘ
Returns the value of data, or the default value if data is unset.
Sourcepub fn is_localonly(&self) -> bool
pub fn is_localonly(&self) -> bool
Returns the value of is_localonly, or the default value if is_localonly is unset.
Sourcepub fn is_transition(&self) -> bool
pub fn is_transition(&self) -> bool
Returns the value of is_transition, or the default value if is_transition is unset.
Sourcepub fn previouslevel(&self) -> &str
pub fn previouslevel(&self) -> &str
Returns the value of previouslevel, or the default value if previouslevel is unset.
Sourcepub fn landmarkname(&self) -> &str
pub fn landmarkname(&self) -> &str
Returns the value of landmarkname, or the default value if landmarkname is unset.
Sourcepub fn no_steam_server(&self) -> bool
pub fn no_steam_server(&self) -> bool
Returns the value of no_steam_server, or the default value if no_steam_server is unset.
Trait Implementations§
Source§impl Clone for CSvcMsgGameSessionConfiguration
impl Clone for CSvcMsgGameSessionConfiguration
Source§fn clone(&self) -> CSvcMsgGameSessionConfiguration
fn clone(&self) -> CSvcMsgGameSessionConfiguration
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl<'de> Deserialize<'de> for CSvcMsgGameSessionConfiguration
impl<'de> Deserialize<'de> for CSvcMsgGameSessionConfiguration
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl Message for CSvcMsgGameSessionConfiguration
impl Message for CSvcMsgGameSessionConfiguration
Source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Source§fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
Source§fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Source§fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
Source§fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Source§fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Source§fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Source§fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
self. Read moreSource§fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
self.Source§impl PartialEq for CSvcMsgGameSessionConfiguration
impl PartialEq for CSvcMsgGameSessionConfiguration
Source§fn eq(&self, other: &CSvcMsgGameSessionConfiguration) -> bool
fn eq(&self, other: &CSvcMsgGameSessionConfiguration) -> bool
self and other values to be equal, and is used by ==.