pub struct SpottedEntityUpdatesData {
    pub entity_idx: Option<u64>,
    pub class_id: Option<u64>,
    pub origin_x: Option<u64>,
    pub origin_y: Option<u64>,
    pub origin_z: Option<u64>,
    pub angle_y: Option<u64>,
    pub defuser: Option<u64>,
    pub player_has_defuser: Option<u64>,
    pub player_has_c4: Option<u64>,
}Fields§
§entity_idx: Option<u64>§class_id: Option<u64>§origin_x: Option<u64>§origin_y: Option<u64>§origin_z: Option<u64>§angle_y: Option<u64>§defuser: Option<u64>§player_has_defuser: Option<u64>§player_has_c4: Option<u64>Implementations§
Source§impl SpottedEntityUpdatesData
 
impl SpottedEntityUpdatesData
pub fn to_vec(&self) -> Vec<(&'static str, ProtobufValue)>
Trait Implementations§
Source§impl Clone for SpottedEntityUpdatesData
 
impl Clone for SpottedEntityUpdatesData
Source§fn clone(&self) -> SpottedEntityUpdatesData
 
fn clone(&self) -> SpottedEntityUpdatesData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreAuto Trait Implementations§
impl Freeze for SpottedEntityUpdatesData
impl RefUnwindSafe for SpottedEntityUpdatesData
impl Send for SpottedEntityUpdatesData
impl Sync for SpottedEntityUpdatesData
impl Unpin for SpottedEntityUpdatesData
impl UnwindSafe for SpottedEntityUpdatesData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more