pub struct GameEventListData {
pub Descriptors: Vec<DescriptorsData>,
}
Fields§
§Descriptors: Vec<DescriptorsData>
Implementations§
Source§impl GameEventListData
impl GameEventListData
pub fn to_vec(&self) -> Vec<(&'static str, ProtobufValue)>
Trait Implementations§
Source§impl Clone for GameEventListData
impl Clone for GameEventListData
Source§fn clone(&self) -> GameEventListData
fn clone(&self) -> GameEventListData
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for GameEventListData
impl RefUnwindSafe for GameEventListData
impl Send for GameEventListData
impl Sync for GameEventListData
impl Unpin for GameEventListData
impl UnwindSafe for GameEventListData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more