Struct source_demo_tool::demo_file::packet::netmessage::GameEventKeysData
source · pub struct GameEventKeysData {
pub val_type: Option<u64>,
pub val_string: Option<String>,
pub val_float: Option<f32>,
pub val_long: Option<u64>,
pub val_short: Option<u64>,
pub val_byte: Option<u64>,
pub val_bool: Option<u64>,
}
Fields§
§val_type: Option<u64>
§val_string: Option<String>
§val_float: Option<f32>
§val_long: Option<u64>
§val_short: Option<u64>
§val_byte: Option<u64>
§val_bool: Option<u64>
Implementations§
Trait Implementations§
source§impl Clone for GameEventKeysData
impl Clone for GameEventKeysData
source§fn clone(&self) -> GameEventKeysData
fn clone(&self) -> GameEventKeysData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more