#[repr(C)]pub struct SoundIoInStream {Show 14 fields
pub device: *mut SoundIoDevice,
pub format: SoundIoFormat,
pub sample_rate: c_int,
pub layout: SoundIoChannelLayout,
pub software_latency: f64,
pub userdata: *mut c_void,
pub read_callback: Option<unsafe extern "C" fn(arg1: *mut SoundIoInStream, frame_count_min: c_int, frame_count_max: c_int)>,
pub overflow_callback: Option<unsafe extern "C" fn(arg1: *mut SoundIoInStream)>,
pub error_callback: Option<unsafe extern "C" fn(arg1: *mut SoundIoInStream, err: c_int)>,
pub name: *const c_char,
pub non_terminal_hint: bool,
pub bytes_per_frame: c_int,
pub bytes_per_sample: c_int,
pub layout_error: c_int,
}Expand description
The size of this struct is not part of the API or ABI.
Fields§
§device: *mut SoundIoDevicePopulated automatically when you call ::soundio_outstream_create.
format: SoundIoFormatDefaults to #SoundIoFormatFloat32NE, followed by the first one supported.
sample_rate: c_intSample rate is the number of frames per second. Defaults to max(sample_rate_min, min(sample_rate_max, 48000))
layout: SoundIoChannelLayoutDefaults to Stereo, if available, followed by the first layout supported.
software_latency: f64Ignoring hardware latency, this is the number of seconds it takes for a
captured sample to become available for reading.
After you call ::soundio_instream_open, this value is replaced with the
actual software latency, as near to this value as possible.
A higher value means less CPU usage. Defaults to a large value,
potentially upwards of 2 seconds.
If the device has unknown software latency min and max values, you may
still set this, but you might not get the value you requested.
For PulseAudio, if you set this value to non-default, it sets
PA_STREAM_ADJUST_LATENCY and is the value used for fragsize.
For JACK, this value is always equal to
SoundIoDevice::software_latency_current
userdata: *mut c_voidDefaults to NULL. Put whatever you want here.
read_callback: Option<unsafe extern "C" fn(arg1: *mut SoundIoInStream, frame_count_min: c_int, frame_count_max: c_int)>In this function call ::soundio_instream_begin_read and
::soundio_instream_end_read as many times as necessary to read at
minimum frame_count_min frames and at maximum frame_count_max
frames. If you return from read_callback without having read
frame_count_min, the frames will be dropped. frame_count_max is how
many frames are available to read.
The code in the supplied function must be suitable for real-time execution. That means that it cannot call functions that might block for a long time. This includes all I/O functions (disk, TTY, network), malloc, free, printf, pthread_mutex_lock, sleep, wait, poll, select, pthread_join, pthread_cond_wait, etc.
overflow_callback: Option<unsafe extern "C" fn(arg1: *mut SoundIoInStream)>This optional callback happens when the sound device buffer is full, yet there is more captured audio to put in it. This is never fired for PulseAudio. This is called from the SoundIoInStream::read_callback thread context.
error_callback: Option<unsafe extern "C" fn(arg1: *mut SoundIoInStream, err: c_int)>Optional callback. err is always SoundIoErrorStreaming.
SoundIoErrorStreaming is an unrecoverable error. The stream is in an
invalid state and must be destroyed.
If you do not supply error_callback, the default callback will print
a message to stderr and then abort().
This is called from the SoundIoInStream::read_callback thread context.
name: *const c_charOptional: Name of the stream. Defaults to “SoundIoInStream”; PulseAudio uses this for the stream name. JACK uses this for the client name of the client that connects when you open the stream. WASAPI uses this for the session display name. Must not contain a colon (“:”).
non_terminal_hint: boolOptional: Hint that this input stream is nonterminal. This is used by
JACK and it means that the data received by the stream will be
passed on or made available to another stream. Defaults to false.
bytes_per_frame: c_intcomputed automatically when you call ::soundio_instream_open
bytes_per_sample: c_intcomputed automatically when you call ::soundio_instream_open
layout_error: c_intIf setting the channel layout fails for some reason, this field is set to an error code. Possible error codes are: #SoundIoErrorIncompatibleDevice
Trait Implementations§
Source§impl Clone for SoundIoInStream
impl Clone for SoundIoInStream
Source§fn clone(&self) -> SoundIoInStream
fn clone(&self) -> SoundIoInStream
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more