RaceController

Struct RaceController 

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pub struct RaceController { /* private fields */ }
Expand description

Main controller for orchestrating the sorting race

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impl RaceController

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pub fn new( algorithms: Vec<Box<dyn Sorter>>, fairness_model: Box<dyn FairnessModel>, max_snapshots: usize, ) -> Self

Create a new race controller

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pub fn start_race( &mut self, config: &RunConfiguration, data: Vec<i32>, ) -> Result<(), String>

Start the race with the given configuration

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pub fn step(&mut self) -> bool

Execute one step of the race

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pub fn run_to_completion(&mut self, max_steps: Option<usize>) -> usize

Run the race to completion or until a step limit

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pub fn is_race_complete(&self) -> bool

Check if the race is complete

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pub fn pause(&mut self)

Pause the race

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pub fn resume(&mut self)

Resume the race

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pub fn stop(&mut self)

Stop the race

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pub fn reset(&mut self)

Reset the race

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pub fn get_current_step(&self) -> usize

Get current step number

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pub fn get_elapsed_time(&self) -> Option<Duration>

Get elapsed time since race start

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pub fn is_running(&self) -> bool

Check if race is running

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pub fn is_paused(&self) -> bool

Check if race is paused

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pub fn get_algorithms(&self) -> &[Box<dyn Sorter>]

Get reference to algorithms

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pub fn get_snapshot_service(&self) -> &SnapshotService

Get reference to snapshot service

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pub fn get_snapshot_service_mut(&mut self) -> &mut SnapshotService

Get mutable reference to snapshot service

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pub fn get_fairness_model_name(&self) -> &str

Get the name of the current fairness model

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impl Debug for RaceController

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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