pub struct LocalizationSourceData {
pub name: String,
pub columns: Vec<String>,
pub rows: Vec<LocalizationRowData>,
}Fields§
§name: String§columns: Vec<String>§rows: Vec<LocalizationRowData>Trait Implementations§
Source§impl Clone for LocalizationSourceData
impl Clone for LocalizationSourceData
Source§fn clone(&self) -> LocalizationSourceData
fn clone(&self) -> LocalizationSourceData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LocalizationSourceData
impl Debug for LocalizationSourceData
Source§impl<'de> Deserialize<'de> for LocalizationSourceData
impl<'de> Deserialize<'de> for LocalizationSourceData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for LocalizationSourceData
impl PartialEq for LocalizationSourceData
Source§fn eq(&self, other: &LocalizationSourceData) -> bool
fn eq(&self, other: &LocalizationSourceData) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for LocalizationSourceData
impl Serialize for LocalizationSourceData
impl Eq for LocalizationSourceData
impl StructuralPartialEq for LocalizationSourceData
Auto Trait Implementations§
impl Freeze for LocalizationSourceData
impl RefUnwindSafe for LocalizationSourceData
impl Send for LocalizationSourceData
impl Sync for LocalizationSourceData
impl Unpin for LocalizationSourceData
impl UnsafeUnpin for LocalizationSourceData
impl UnwindSafe for LocalizationSourceData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more