pub struct TexturedTriangleMesh3 {
pub name: String,
pub triangles: Vec<TexturedTriangle3>,
pub world_from_entity: Isometry3F64,
}Expand description
3D textured mesh
Fields§
§name: StringName of the entity
triangles: Vec<TexturedTriangle3>List of textured triangles
world_from_entity: Isometry3F64world-anchored pose of the entity
Trait Implementations§
Source§impl Clone for TexturedTriangleMesh3
impl Clone for TexturedTriangleMesh3
Source§fn clone(&self) -> TexturedTriangleMesh3
fn clone(&self) -> TexturedTriangleMesh3
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for TexturedTriangleMesh3
impl RefUnwindSafe for TexturedTriangleMesh3
impl Send for TexturedTriangleMesh3
impl Sync for TexturedTriangleMesh3
impl Unpin for TexturedTriangleMesh3
impl UnwindSafe for TexturedTriangleMesh3
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