ArgAction

Enum ArgAction 

Source
#[non_exhaustive]
pub enum ArgAction { Set, Append, SetTrue, SetFalse, Count, Help, HelpShort, HelpLong, Version, }
Expand description

Behavior of arguments when they are encountered while parsing

§Examples

let cmd = Command::new("mycmd")
    .arg(
        Arg::new("special-help")
            .short('?')
            .action(clap::ArgAction::Help)
    );

// Existing help still exists
let err = cmd.clone().try_get_matches_from(["mycmd", "-h"]).unwrap_err();
assert_eq!(err.kind(), clap::error::ErrorKind::DisplayHelp);

// New help available
let err = cmd.try_get_matches_from(["mycmd", "-?"]).unwrap_err();
assert_eq!(err.kind(), clap::error::ErrorKind::DisplayHelp);

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
§

Set

When encountered, store the associated value(s) in ArgMatches

NOTE: If the argument has previously been seen, it will result in a ArgumentConflict unless Command::args_override_self(true) is set.

§Examples

let cmd = Command::new("mycmd")
    .arg(
        Arg::new("flag")
            .long("flag")
            .action(clap::ArgAction::Set)
    );

let matches = cmd.try_get_matches_from(["mycmd", "--flag", "value"]).unwrap();
assert!(matches.contains_id("flag"));
assert_eq!(
    matches.get_many::<String>("flag").unwrap_or_default().map(|v| v.as_str()).collect::<Vec<_>>(),
    vec!["value"]
);
§

Append

When encountered, store the associated value(s) in ArgMatches

§Examples

let cmd = Command::new("mycmd")
    .arg(
        Arg::new("flag")
            .long("flag")
            .action(clap::ArgAction::Append)
    );

let matches = cmd.try_get_matches_from(["mycmd", "--flag", "value1", "--flag", "value2"]).unwrap();
assert!(matches.contains_id("flag"));
assert_eq!(
    matches.get_many::<String>("flag").unwrap_or_default().map(|v| v.as_str()).collect::<Vec<_>>(),
    vec!["value1", "value2"]
);
§

SetTrue

When encountered, act as if "true" was encountered on the command-line

If no default_value is set, it will be false.

No value is allowed. To optionally accept a value, see Arg::default_missing_value

NOTE: If the argument has previously been seen, it will result in a ArgumentConflict unless Command::args_override_self(true) is set.

§Examples

let cmd = Command::new("mycmd")
    .arg(
        Arg::new("flag")
            .long("flag")
            .action(clap::ArgAction::SetTrue)
    );

let matches = cmd.clone().try_get_matches_from(["mycmd", "--flag"]).unwrap();
assert!(matches.contains_id("flag"));
assert_eq!(
    matches.get_flag("flag"),
    true
);

let matches = cmd.try_get_matches_from(["mycmd"]).unwrap();
assert!(matches.contains_id("flag"));
assert_eq!(
    matches.get_flag("flag"),
    false
);

You can use TypedValueParser::map to have the flag control an application-specific type:

let cmd = Command::new("mycmd")
    .arg(
        Arg::new("flag")
            .long("flag")
            .action(clap::ArgAction::SetTrue)
            .value_parser(
                BoolishValueParser::new()
                .map(|b| -> usize {
                    if b { 10 } else { 5 }
                })
            )
    );

let matches = cmd.clone().try_get_matches_from(["mycmd", "--flag"]).unwrap();
assert!(matches.contains_id("flag"));
assert_eq!(
    matches.get_one::<usize>("flag").copied(),
    Some(10)
);

let matches = cmd.try_get_matches_from(["mycmd"]).unwrap();
assert!(matches.contains_id("flag"));
assert_eq!(
    matches.get_one::<usize>("flag").copied(),
    Some(5)
);
§

SetFalse

When encountered, act as if "false" was encountered on the command-line

If no default_value is set, it will be true.

No value is allowed. To optionally accept a value, see Arg::default_missing_value

NOTE: If the argument has previously been seen, it will result in a ArgumentConflict unless Command::args_override_self(true) is set.

§Examples

let cmd = Command::new("mycmd")
    .arg(
        Arg::new("flag")
            .long("flag")
            .action(clap::ArgAction::SetFalse)
    );

let matches = cmd.clone().try_get_matches_from(["mycmd", "--flag"]).unwrap();
assert!(matches.contains_id("flag"));
assert_eq!(
    matches.get_flag("flag"),
    false
);

let matches = cmd.try_get_matches_from(["mycmd"]).unwrap();
assert!(matches.contains_id("flag"));
assert_eq!(
    matches.get_flag("flag"),
    true
);
§

Count

When encountered, increment a u8 counter starting from 0.

If no default_value is set, it will be 0.

No value is allowed. To optionally accept a value, see Arg::default_missing_value

§Examples

let cmd = Command::new("mycmd")
    .arg(
        Arg::new("flag")
            .long("flag")
            .action(clap::ArgAction::Count)
    );

let matches = cmd.clone().try_get_matches_from(["mycmd", "--flag", "--flag"]).unwrap();
assert!(matches.contains_id("flag"));
assert_eq!(
    matches.get_count("flag"),
    2
);

let matches = cmd.try_get_matches_from(["mycmd"]).unwrap();
assert!(matches.contains_id("flag"));
assert_eq!(
    matches.get_count("flag"),
    0
);
§

Help

When encountered, display Command::print_help

Depending on the flag, Command::print_long_help may be shown

§Examples

let cmd = Command::new("mycmd")
    .arg(
        Arg::new("special-help")
            .short('?')
            .action(clap::ArgAction::Help)
    );

// Existing help still exists
let err = cmd.clone().try_get_matches_from(["mycmd", "-h"]).unwrap_err();
assert_eq!(err.kind(), clap::error::ErrorKind::DisplayHelp);

// New help available
let err = cmd.try_get_matches_from(["mycmd", "-?"]).unwrap_err();
assert_eq!(err.kind(), clap::error::ErrorKind::DisplayHelp);
§

HelpShort

When encountered, display Command::print_help

§Examples

let cmd = Command::new("mycmd")
    .arg(
        Arg::new("special-help")
            .short('?')
            .action(clap::ArgAction::HelpShort)
    );

// Existing help still exists
let err = cmd.clone().try_get_matches_from(["mycmd", "-h"]).unwrap_err();
assert_eq!(err.kind(), clap::error::ErrorKind::DisplayHelp);

// New help available
let err = cmd.try_get_matches_from(["mycmd", "-?"]).unwrap_err();
assert_eq!(err.kind(), clap::error::ErrorKind::DisplayHelp);
§

HelpLong

When encountered, display Command::print_long_help

§Examples

let cmd = Command::new("mycmd")
    .arg(
        Arg::new("special-help")
            .short('?')
            .action(clap::ArgAction::HelpLong)
    );

// Existing help still exists
let err = cmd.clone().try_get_matches_from(["mycmd", "-h"]).unwrap_err();
assert_eq!(err.kind(), clap::error::ErrorKind::DisplayHelp);

// New help available
let err = cmd.try_get_matches_from(["mycmd", "-?"]).unwrap_err();
assert_eq!(err.kind(), clap::error::ErrorKind::DisplayHelp);
§

Version

When encountered, display Command::version

Depending on the flag, Command::long_version may be shown

§Examples

let cmd = Command::new("mycmd")
    .version("1.0.0")
    .arg(
        Arg::new("special-version")
            .long("special-version")
            .action(clap::ArgAction::Version)
    );

// Existing version still exists
let err = cmd.clone().try_get_matches_from(["mycmd", "--version"]).unwrap_err();
assert_eq!(err.kind(), clap::error::ErrorKind::DisplayVersion);

// New version available
let err = cmd.try_get_matches_from(["mycmd", "--special-version"]).unwrap_err();
assert_eq!(err.kind(), clap::error::ErrorKind::DisplayVersion);

Implementations§

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impl ArgAction

Source

pub fn takes_values(&self) -> bool

Returns whether this action accepts values on the command-line

default_values and [env][super::Arg::env] may still be processed.

Trait Implementations§

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impl Clone for ArgAction

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fn clone(&self) -> ArgAction

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ArgAction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl IntoResettable<ArgAction> for ArgAction

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fn into_resettable(self) -> Resettable<ArgAction>

Convert to the intended resettable type
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impl IntoResettable<ArgAction> for Option<ArgAction>

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fn into_resettable(self) -> Resettable<ArgAction>

Convert to the intended resettable type

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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where S: Into<Dispatch>,

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