Effects

Struct Effects 

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pub struct Effects(/* private fields */);
Expand description

A set of text effects

§Examples

let effects = anstyle::Effects::BOLD | anstyle::Effects::UNDERLINE;

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impl Effects

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pub const BOLD: Effects

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pub const DIMMED: Effects

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pub const ITALIC: Effects

Not widely supported. Sometimes treated as inverse or blink

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pub const UNDERLINE: Effects

Style extensions exist for Kitty, VTE, mintty and iTerm2.

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pub const DOUBLE_UNDERLINE: Effects

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pub const CURLY_UNDERLINE: Effects

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pub const DOTTED_UNDERLINE: Effects

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pub const DASHED_UNDERLINE: Effects

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pub const INVERT: Effects

Swap foreground and background colors; inconsistent emulation

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pub const HIDDEN: Effects

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pub const STRIKETHROUGH: Effects

Characters legible but marked as if for deletion. Not supported in Terminal.app

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pub const fn new() -> Effects

No effects enabled

§Examples
let effects = anstyle::Effects::new();
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pub const fn is_plain(self) -> bool

Check if no effects are enabled

§Examples
let effects = anstyle::Effects::new();
assert!(effects.is_plain());

let effects = anstyle::Effects::BOLD | anstyle::Effects::UNDERLINE;
assert!(!effects.is_plain());
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pub const fn contains(self, other: Effects) -> bool

Returns true if all of the effects in other are contained within self.

§Examples
let effects = anstyle::Effects::BOLD | anstyle::Effects::UNDERLINE;
assert!(effects.contains(anstyle::Effects::BOLD));

let effects = anstyle::Effects::new();
assert!(!effects.contains(anstyle::Effects::BOLD));
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pub const fn insert(self, other: Effects) -> Effects

Inserts the specified effects in-place.

§Examples
let effects = anstyle::Effects::new().insert(anstyle::Effects::new());
assert!(effects.is_plain());

let effects = anstyle::Effects::new().insert(anstyle::Effects::BOLD);
assert!(effects.contains(anstyle::Effects::BOLD));
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pub const fn remove(self, other: Effects) -> Effects

Removes the specified effects in-place.

§Examples
let effects = (anstyle::Effects::BOLD | anstyle::Effects::UNDERLINE).remove(anstyle::Effects::BOLD);
assert!(!effects.contains(anstyle::Effects::BOLD));
assert!(effects.contains(anstyle::Effects::UNDERLINE));
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pub const fn clear(self) -> Effects

Reset all effects in-place

let effects = (anstyle::Effects::BOLD | anstyle::Effects::UNDERLINE).clear();
assert!(!effects.contains(anstyle::Effects::BOLD));
assert!(!effects.contains(anstyle::Effects::UNDERLINE));
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pub const fn set(self, other: Effects, enable: bool) -> Effects

Enable or disable the specified effects depending on the passed value.

§Examples
let effects = anstyle::Effects::new().set(anstyle::Effects::BOLD, true);
assert!(effects.contains(anstyle::Effects::BOLD));
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pub fn iter(self) -> EffectIter

Iterate over enabled effects

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pub fn render(self) -> impl Display + Copy

Render the ANSI code

Trait Implementations§

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impl BitOr<Effects> for Style

§Examples

let style = anstyle::Style::new() | anstyle::Effects::BOLD.into();
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type Output = Style

The resulting type after applying the | operator.
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fn bitor(self, rhs: Effects) -> Style

Performs the | operation. Read more
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impl BitOr for Effects

§Examples

let effects = anstyle::Effects::BOLD | anstyle::Effects::UNDERLINE;
assert_eq!(format!("{:?}", effects), "Effects(BOLD | UNDERLINE)");
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type Output = Effects

The resulting type after applying the | operator.
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fn bitor(self, rhs: Effects) -> Effects

Performs the | operation. Read more
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impl BitOrAssign<Effects> for Style

§Examples

let mut style = anstyle::Style::new();
style |= anstyle::Effects::BOLD.into();
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fn bitor_assign(&mut self, other: Effects)

Performs the |= operation. Read more
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impl BitOrAssign for Effects

§Examples

let mut effects = anstyle::Effects::BOLD;
effects |= anstyle::Effects::UNDERLINE;
assert_eq!(format!("{:?}", effects), "Effects(BOLD | UNDERLINE)");
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fn bitor_assign(&mut self, other: Effects)

Performs the |= operation. Read more
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impl Clone for Effects

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fn clone(&self) -> Effects

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Effects

§Examples

let effects = anstyle::Effects::new();
assert_eq!(format!("{:?}", effects), "Effects()");

let effects = anstyle::Effects::BOLD | anstyle::Effects::UNDERLINE;
assert_eq!(format!("{:?}", effects), "Effects(BOLD | UNDERLINE)");
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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Effects

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fn default() -> Effects

Returns the “default value” for a type. Read more
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impl From<Effects> for Style

§Examples

let style: anstyle::Style = anstyle::Effects::BOLD.into();
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fn from(effects: Effects) -> Style

Converts to this type from the input type.
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impl Hash for Effects

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Effects

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fn cmp(&self, other: &Effects) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq<Effects> for Style

§Examples

let effects = anstyle::Effects::BOLD;
assert_eq!(anstyle::Style::new().effects(effects), effects);
assert_ne!(anstyle::Effects::UNDERLINE | effects, effects);
assert_ne!(anstyle::RgbColor(0, 0, 0).on_default() | effects, effects);
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fn eq(&self, other: &Effects) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for Effects

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fn eq(&self, other: &Effects) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Effects

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fn partial_cmp(&self, other: &Effects) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Sub<Effects> for Style

§Examples

let style = anstyle::Style::new().bold().underline() - anstyle::Effects::BOLD.into();
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type Output = Style

The resulting type after applying the - operator.
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fn sub(self, other: Effects) -> Style

Performs the - operation. Read more
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impl Sub for Effects

§Examples

let effects = (anstyle::Effects::BOLD | anstyle::Effects::UNDERLINE) - anstyle::Effects::BOLD;
assert_eq!(format!("{:?}", effects), "Effects(UNDERLINE)");
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type Output = Effects

The resulting type after applying the - operator.
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fn sub(self, other: Effects) -> Effects

Performs the - operation. Read more
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impl SubAssign<Effects> for Style

§Examples

let mut style = anstyle::Style::new().bold().underline();
style -= anstyle::Effects::BOLD.into();
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fn sub_assign(&mut self, other: Effects)

Performs the -= operation. Read more
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impl SubAssign for Effects

§Examples

let mut effects = anstyle::Effects::BOLD | anstyle::Effects::UNDERLINE;
effects -= anstyle::Effects::BOLD;
assert_eq!(format!("{:?}", effects), "Effects(UNDERLINE)");
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fn sub_assign(&mut self, other: Effects)

Performs the -= operation. Read more
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impl Copy for Effects

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impl Eq for Effects

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impl StructuralPartialEq for Effects

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more