pub enum ModifyRangeResult {
Ok,
StartLimitReached {
low_limit: f32,
value: f32,
},
EndLimitReached {
high_limit: f32,
value: f32,
},
}Expand description
The result of modifying a range. It is Ok if the value is within the range, StartLimitReached if the value is below the range, and EndLimitReached if the value is above the range.
Variants§
Trait Implementations§
Source§impl Clone for ModifyRangeResult
impl Clone for ModifyRangeResult
Source§fn clone(&self) -> ModifyRangeResult
fn clone(&self) -> ModifyRangeResult
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ModifyRangeResult
Source§impl Debug for ModifyRangeResult
impl Debug for ModifyRangeResult
Source§impl PartialEq for ModifyRangeResult
impl PartialEq for ModifyRangeResult
Source§fn eq(&self, other: &ModifyRangeResult) -> bool
fn eq(&self, other: &ModifyRangeResult) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ModifyRangeResult
Auto Trait Implementations§
impl Freeze for ModifyRangeResult
impl RefUnwindSafe for ModifyRangeResult
impl Send for ModifyRangeResult
impl Sync for ModifyRangeResult
impl Unpin for ModifyRangeResult
impl UnsafeUnpin for ModifyRangeResult
impl UnwindSafe for ModifyRangeResult
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.