pub struct PokemonItem {
pub id: u64,
pub name: String,
pub effects: String,
pub cost: u64,
pub attributes: Vec<String>,
pub category: String,
pub sprite: String,
pub descriptions: Vec<PokemonDescription>,
}
Fields§
§id: u64
§name: String
§effects: String
§cost: u64
§attributes: Vec<String>
§category: String
§sprite: String
§descriptions: Vec<PokemonDescription>
Trait Implementations§
Source§impl Debug for PokemonItem
impl Debug for PokemonItem
Source§impl<'de> Deserialize<'de> for PokemonItem
impl<'de> Deserialize<'de> for PokemonItem
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PokemonItem
impl RefUnwindSafe for PokemonItem
impl Send for PokemonItem
impl Sync for PokemonItem
impl Unpin for PokemonItem
impl UnwindSafe for PokemonItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more