RuinMoveSelector

Struct RuinMoveSelector 

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pub struct RuinMoveSelector<S, V> { /* private fields */ }
Expand description

A move selector that generates RuinMove instances for Large Neighborhood Search.

Selects random subsets of entities to “ruin” (unassign), enabling a construction heuristic to reassign them in potentially better configurations.

§Type Parameters

  • S - The planning solution type
  • V - The variable value type

§Zero-Erasure

All variable access uses fn pointers:

  • getter: fn(&S, usize) -> Option<V> - gets current value
  • setter: fn(&mut S, usize, Option<V>) - sets value
  • entity_count: fn(&S) -> usize - counts entities

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impl<S, V> RuinMoveSelector<S, V>

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pub fn new( min_ruin_count: usize, max_ruin_count: usize, entity_count: fn(&S) -> usize, getter: fn(&S, usize) -> Option<V>, setter: fn(&mut S, usize, Option<V>), variable_name: &'static str, descriptor_index: usize, ) -> Self

Creates a new ruin move selector with typed function pointers.

§Arguments
  • min_ruin_count - Minimum entities to ruin (at least 1)
  • max_ruin_count - Maximum entities to ruin
  • entity_count - Function to get total entity count
  • getter - Function to get current value
  • setter - Function to set value
  • variable_name - Name of the planning variable
  • descriptor_index - Entity descriptor index
§Panics

Panics if min_ruin_count is 0 or max_ruin_count < min_ruin_count.

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pub fn with_moves_per_step(self, count: usize) -> Self

Sets the number of ruin moves to generate per iteration.

Default is 10.

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pub fn with_seed(self, seed: u64) -> Self

Sets the random seed for reproducible subset selection.

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impl<S, V: Debug> Debug for RuinMoveSelector<S, V>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S, V> MoveSelector<S, RuinMove<S, V>> for RuinMoveSelector<S, V>
where S: PlanningSolution, V: Clone + Send + Sync + Debug + 'static,

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fn iter_moves<'a, D: ScoreDirector<S>>( &'a self, score_director: &'a D, ) -> Box<dyn Iterator<Item = RuinMove<S, V>> + 'a>

Returns an iterator over typed moves.
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fn size<D: ScoreDirector<S>>(&self, score_director: &D) -> usize

Returns the approximate number of moves.
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fn is_never_ending(&self) -> bool

Returns true if this selector may return the same move multiple times.

Auto Trait Implementations§

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impl<S, V> Freeze for RuinMoveSelector<S, V>

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impl<S, V> RefUnwindSafe for RuinMoveSelector<S, V>
where V: RefUnwindSafe,

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impl<S, V> Send for RuinMoveSelector<S, V>
where V: Send,

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impl<S, V> Sync for RuinMoveSelector<S, V>
where V: Sync,

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impl<S, V> Unpin for RuinMoveSelector<S, V>
where V: Unpin,

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impl<S, V> UnwindSafe for RuinMoveSelector<S, V>
where V: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more