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ListSpec

Struct ListSpec 

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pub struct ListSpec<S, V, DM, IDM> {
Show 20 fields pub list_len: fn(&S, usize) -> usize, pub list_remove: fn(&mut S, usize, usize) -> Option<V>, pub list_insert: fn(&mut S, usize, usize, V), pub list_get: fn(&S, usize, usize) -> Option<V>, pub list_set: fn(&mut S, usize, usize, V), pub list_reverse: fn(&mut S, usize, usize, usize), pub sublist_remove: fn(&mut S, usize, usize, usize) -> Vec<V>, pub sublist_insert: fn(&mut S, usize, usize, Vec<V>), pub ruin_remove: fn(&mut S, usize, usize) -> V, pub ruin_insert: fn(&mut S, usize, usize, V), pub element_count: fn(&S) -> usize, pub get_assigned: fn(&S) -> Vec<V>, pub entity_count: fn(&S) -> usize, pub list_remove_for_construction: fn(&mut S, usize, usize) -> V, pub index_to_element: fn(&S, usize) -> V, pub cross_distance_meter: DM, pub intra_distance_meter: IDM, pub variable_name: &'static str, pub descriptor_index: usize, pub _phantom: PhantomData<fn() -> S>,
}
Expand description

Problem specification for list variable problems.

Passed to run_solver to provide problem-specific construction and local search phases for solutions using #[shadow_variable_updates] (list variables).

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§list_len: fn(&S, usize) -> usize§list_remove: fn(&mut S, usize, usize) -> Option<V>§list_insert: fn(&mut S, usize, usize, V)§list_get: fn(&S, usize, usize) -> Option<V>§list_set: fn(&mut S, usize, usize, V)§list_reverse: fn(&mut S, usize, usize, usize)§sublist_remove: fn(&mut S, usize, usize, usize) -> Vec<V>§sublist_insert: fn(&mut S, usize, usize, Vec<V>)§ruin_remove: fn(&mut S, usize, usize) -> V§ruin_insert: fn(&mut S, usize, usize, V)§element_count: fn(&S) -> usize§get_assigned: fn(&S) -> Vec<V>§entity_count: fn(&S) -> usize§list_remove_for_construction: fn(&mut S, usize, usize) -> V§index_to_element: fn(&S, usize) -> V§cross_distance_meter: DM§intra_distance_meter: IDM§variable_name: &'static str§descriptor_index: usize§_phantom: PhantomData<fn() -> S>

Trait Implementations§

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impl<S, V, C, DM, IDM> ProblemSpec<S, C> for ListSpec<S, V, DM, IDM>

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fn is_trivial(&self, solution: &S) -> bool

Returns true if the problem is trivially empty and solving can be skipped.
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fn default_time_limit_secs(&self) -> u64

Default solver time limit in seconds (used when config has no termination).
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fn log_scale(&self, solution: &S)

Logs the problem scale (entity count, value count, etc.).
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fn build_and_solve( self, director: ScoreDirector<S, C>, config: &SolverConfig, time_limit: Duration, termination: AnyTermination<S, ScoreDirector<S, C>>, terminate: Option<&AtomicBool>, callback: impl Fn(&S) + Send + Sync, ) -> SolveResult<S>

Builds the construction + local search phases and runs the solver.

Auto Trait Implementations§

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impl<S, V, DM, IDM> Freeze for ListSpec<S, V, DM, IDM>
where DM: Freeze, IDM: Freeze,

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impl<S, V, DM, IDM> RefUnwindSafe for ListSpec<S, V, DM, IDM>
where DM: RefUnwindSafe, IDM: RefUnwindSafe,

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impl<S, V, DM, IDM> Send for ListSpec<S, V, DM, IDM>
where DM: Send, IDM: Send,

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impl<S, V, DM, IDM> Sync for ListSpec<S, V, DM, IDM>
where DM: Sync, IDM: Sync,

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impl<S, V, DM, IDM> Unpin for ListSpec<S, V, DM, IDM>
where DM: Unpin, IDM: Unpin,

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impl<S, V, DM, IDM> UnsafeUnpin for ListSpec<S, V, DM, IDM>
where DM: UnsafeUnpin, IDM: UnsafeUnpin,

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impl<S, V, DM, IDM> UnwindSafe for ListSpec<S, V, DM, IDM>
where DM: UnwindSafe, IDM: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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const ALIGN: usize

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type Init = T

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