pub struct FromSolutionEntitySelector { /* private fields */ }Expand description
An entity selector that iterates over all entities from the solution.
Implementations§
Source§impl FromSolutionEntitySelector
impl FromSolutionEntitySelector
Sourcepub fn new(descriptor_index: usize) -> Self
pub fn new(descriptor_index: usize) -> Self
Creates a new entity selector for the given descriptor index.
Sourcepub fn with_skip_pinned(self, skip: bool) -> Self
pub fn with_skip_pinned(self, skip: bool) -> Self
Creates an entity selector that skips pinned entities.
When skip is true, you must also call
with_is_pinned_fn to supply a predicate,
otherwise no filtering occurs.
Sourcepub fn with_is_pinned_fn(self, f: fn(&dyn Any) -> bool) -> Self
pub fn with_is_pinned_fn(self, f: fn(&dyn Any) -> bool) -> Self
Sets the function used to determine whether an entity is pinned.
The function receives the entity as &dyn Any (the value returned by
ScoreDirector::get_entity) and returns true if the entity is pinned.
Only consulted when skip_pinned is true.
Trait Implementations§
Source§impl Clone for FromSolutionEntitySelector
impl Clone for FromSolutionEntitySelector
Source§fn clone(&self) -> FromSolutionEntitySelector
fn clone(&self) -> FromSolutionEntitySelector
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FromSolutionEntitySelector
impl Debug for FromSolutionEntitySelector
Source§impl<S: PlanningSolution> EntitySelector<S> for FromSolutionEntitySelector
impl<S: PlanningSolution> EntitySelector<S> for FromSolutionEntitySelector
Source§fn iter<'a, D: ScoreDirector<S>>(
&'a self,
score_director: &'a D,
) -> impl Iterator<Item = EntityReference> + 'a
fn iter<'a, D: ScoreDirector<S>>( &'a self, score_director: &'a D, ) -> impl Iterator<Item = EntityReference> + 'a
Returns an iterator over entity references. Read more
Source§fn size<D: ScoreDirector<S>>(&self, score_director: &D) -> usize
fn size<D: ScoreDirector<S>>(&self, score_director: &D) -> usize
Returns the approximate number of entities.
Source§fn is_never_ending(&self) -> bool
fn is_never_ending(&self) -> bool
Returns true if this selector may return the same entity multiple times.
Auto Trait Implementations§
impl Freeze for FromSolutionEntitySelector
impl RefUnwindSafe for FromSolutionEntitySelector
impl Send for FromSolutionEntitySelector
impl Sync for FromSolutionEntitySelector
impl Unpin for FromSolutionEntitySelector
impl UnsafeUnpin for FromSolutionEntitySelector
impl UnwindSafe for FromSolutionEntitySelector
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more