pub struct ListSpec<S, V, DM, IDM> {Show 31 fields
pub list_len: fn(&S, usize) -> usize,
pub list_remove: fn(&mut S, usize, usize) -> Option<V>,
pub list_insert: fn(&mut S, usize, usize, V),
pub list_get: fn(&S, usize, usize) -> Option<V>,
pub list_set: fn(&mut S, usize, usize, V),
pub list_reverse: fn(&mut S, usize, usize, usize),
pub sublist_remove: fn(&mut S, usize, usize, usize) -> Vec<V>,
pub sublist_insert: fn(&mut S, usize, usize, Vec<V>),
pub ruin_remove: fn(&mut S, usize, usize) -> V,
pub ruin_insert: fn(&mut S, usize, usize, V),
pub element_count: fn(&S) -> usize,
pub get_assigned: fn(&S) -> Vec<V>,
pub entity_count: fn(&S) -> usize,
pub list_remove_for_construction: fn(&mut S, usize, usize) -> V,
pub index_to_element: fn(&S, usize) -> V,
pub cross_distance_meter: DM,
pub intra_distance_meter: IDM,
pub depot_fn: Option<fn(&S) -> usize>,
pub distance_fn: Option<fn(&S, usize, usize) -> i64>,
pub element_load_fn: Option<fn(&S, usize) -> i64>,
pub capacity_fn: Option<fn(&S) -> i64>,
pub assign_route_fn: Option<fn(&mut S, usize, Vec<V>)>,
pub merge_feasible_fn: Option<fn(&S, &[usize]) -> bool>,
pub k_opt_get_route: Option<fn(&S, usize) -> Vec<usize>>,
pub k_opt_set_route: Option<fn(&mut S, usize, Vec<usize>)>,
pub k_opt_depot_fn: Option<fn(&S, usize) -> usize>,
pub k_opt_distance_fn: Option<fn(&S, usize, usize) -> i64>,
pub k_opt_feasible_fn: Option<fn(&S, usize, &[usize]) -> bool>,
pub variable_name: &'static str,
pub descriptor_index: usize,
pub _phantom: PhantomData<fn() -> S>,
}Expand description
Problem specification for list variable problems.
Passed to run_solver to provide problem-specific construction and local
search phases for solutions using #[shadow_variable_updates] (list variables).
Fields§
§list_len: fn(&S, usize) -> usize§list_remove: fn(&mut S, usize, usize) -> Option<V>§list_insert: fn(&mut S, usize, usize, V)§list_get: fn(&S, usize, usize) -> Option<V>§list_set: fn(&mut S, usize, usize, V)§list_reverse: fn(&mut S, usize, usize, usize)§sublist_remove: fn(&mut S, usize, usize, usize) -> Vec<V>§sublist_insert: fn(&mut S, usize, usize, Vec<V>)§ruin_remove: fn(&mut S, usize, usize) -> V§ruin_insert: fn(&mut S, usize, usize, V)§element_count: fn(&S) -> usize§get_assigned: fn(&S) -> Vec<V>§entity_count: fn(&S) -> usize§list_remove_for_construction: fn(&mut S, usize, usize) -> V§index_to_element: fn(&S, usize) -> V§cross_distance_meter: DM§intra_distance_meter: IDM§depot_fn: Option<fn(&S) -> usize>§distance_fn: Option<fn(&S, usize, usize) -> i64>§element_load_fn: Option<fn(&S, usize) -> i64>§capacity_fn: Option<fn(&S) -> i64>§assign_route_fn: Option<fn(&mut S, usize, Vec<V>)>§merge_feasible_fn: Option<fn(&S, &[usize]) -> bool>§k_opt_get_route: Option<fn(&S, usize) -> Vec<usize>>§k_opt_set_route: Option<fn(&mut S, usize, Vec<usize>)>§k_opt_depot_fn: Option<fn(&S, usize) -> usize>§k_opt_distance_fn: Option<fn(&S, usize, usize) -> i64>§k_opt_feasible_fn: Option<fn(&S, usize, &[usize]) -> bool>§variable_name: &'static str§descriptor_index: usize§_phantom: PhantomData<fn() -> S>Trait Implementations§
Source§impl<S, V, C, DM, IDM> ProblemSpec<S, C> for ListSpec<S, V, DM, IDM>where
S: PlanningSolution,
S::Score: Score + ParseableScore,
V: Copy + PartialEq + Eq + Hash + Send + Sync + Debug + 'static,
C: ConstraintSet<S, S::Score>,
DM: CrossEntityDistanceMeter<S> + Clone,
IDM: CrossEntityDistanceMeter<S> + Clone + 'static,
impl<S, V, C, DM, IDM> ProblemSpec<S, C> for ListSpec<S, V, DM, IDM>where
S: PlanningSolution,
S::Score: Score + ParseableScore,
V: Copy + PartialEq + Eq + Hash + Send + Sync + Debug + 'static,
C: ConstraintSet<S, S::Score>,
DM: CrossEntityDistanceMeter<S> + Clone,
IDM: CrossEntityDistanceMeter<S> + Clone + 'static,
Source§fn is_trivial(&self, solution: &S) -> bool
fn is_trivial(&self, solution: &S) -> bool
Returns
true if the problem is trivially empty and solving can be skipped.Source§fn default_time_limit_secs(&self) -> u64
fn default_time_limit_secs(&self) -> u64
Default solver time limit in seconds (used when config has no termination).
Source§fn build_and_solve(
self,
director: ScoreDirector<S, C>,
config: &SolverConfig,
time_limit: Duration,
termination: AnyTermination<S, ScoreDirector<S, C>>,
terminate: Option<&AtomicBool>,
callback: impl Fn(&S) + Send + Sync,
) -> SolveResult<S>
fn build_and_solve( self, director: ScoreDirector<S, C>, config: &SolverConfig, time_limit: Duration, termination: AnyTermination<S, ScoreDirector<S, C>>, terminate: Option<&AtomicBool>, callback: impl Fn(&S) + Send + Sync, ) -> SolveResult<S>
Builds the construction + local search phases and runs the solver.
Auto Trait Implementations§
impl<S, V, DM, IDM> Freeze for ListSpec<S, V, DM, IDM>
impl<S, V, DM, IDM> RefUnwindSafe for ListSpec<S, V, DM, IDM>where
DM: RefUnwindSafe,
IDM: RefUnwindSafe,
impl<S, V, DM, IDM> Send for ListSpec<S, V, DM, IDM>
impl<S, V, DM, IDM> Sync for ListSpec<S, V, DM, IDM>
impl<S, V, DM, IDM> Unpin for ListSpec<S, V, DM, IDM>
impl<S, V, DM, IDM> UnsafeUnpin for ListSpec<S, V, DM, IDM>where
DM: UnsafeUnpin,
IDM: UnsafeUnpin,
impl<S, V, DM, IDM> UnwindSafe for ListSpec<S, V, DM, IDM>where
DM: UnwindSafe,
IDM: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more