pub struct MimicReplayingEntitySelector { /* private fields */ }Expand description
An entity selector that replays the last entity recorded by a recording selector.
This selector always yields exactly one entity (the last one recorded) or no entities if the recording selector hasn’t recorded anything yet.
Implementations§
Source§impl MimicReplayingEntitySelector
impl MimicReplayingEntitySelector
Sourcepub fn new(recorder: MimicRecorder) -> Self
pub fn new(recorder: MimicRecorder) -> Self
Creates a new replaying selector that replays from the given recorder.
Trait Implementations§
Source§impl Debug for MimicReplayingEntitySelector
impl Debug for MimicReplayingEntitySelector
Source§impl<S: PlanningSolution> EntitySelector<S> for MimicReplayingEntitySelector
impl<S: PlanningSolution> EntitySelector<S> for MimicReplayingEntitySelector
Source§fn iter<'a>(
&'a self,
_score_director: &'a dyn ScoreDirector<S>,
) -> Box<dyn Iterator<Item = EntityReference> + 'a>
fn iter<'a>( &'a self, _score_director: &'a dyn ScoreDirector<S>, ) -> Box<dyn Iterator<Item = EntityReference> + 'a>
Returns an iterator over entity references. Read more
Source§fn size(&self, _score_director: &dyn ScoreDirector<S>) -> usize
fn size(&self, _score_director: &dyn ScoreDirector<S>) -> usize
Returns the approximate number of entities.
Source§fn is_never_ending(&self) -> bool
fn is_never_ending(&self) -> bool
Returns true if this selector may return the same entity multiple times.
Auto Trait Implementations§
impl Freeze for MimicReplayingEntitySelector
impl RefUnwindSafe for MimicReplayingEntitySelector
impl Send for MimicReplayingEntitySelector
impl Sync for MimicReplayingEntitySelector
impl Unpin for MimicReplayingEntitySelector
impl UnwindSafe for MimicReplayingEntitySelector
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more