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Director

Trait Director 

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pub trait Director<S: PlanningSolution>: Send {
Show 16 methods // Required methods fn working_solution(&self) -> &S; fn working_solution_mut(&mut self) -> &mut S; fn calculate_score(&mut self) -> S::Score; fn solution_descriptor(&self) -> &SolutionDescriptor; fn clone_working_solution(&self) -> S; fn before_variable_changed( &mut self, descriptor_index: usize, entity_index: usize, ); fn after_variable_changed( &mut self, descriptor_index: usize, entity_index: usize, ); fn entity_count(&self, descriptor_index: usize) -> Option<usize>; fn total_entity_count(&self) -> Option<usize>; fn constraint_metadata(&self) -> Vec<ConstraintMetadata<'_>>; // Provided methods fn constraint_is_hard(&self, constraint_ref: &ConstraintRef) -> Option<bool> { ... } fn is_incremental(&self) -> bool { ... } fn snapshot_score_state(&self) -> DirectorScoreState<S::Score> { ... } fn restore_score_state(&mut self, state: DirectorScoreState<S::Score>) { ... } fn reset(&mut self) { ... } fn register_undo(&mut self, _undo: Box<dyn FnOnce(&mut S) + Send>) { ... }
}

Required Methods§

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fn working_solution(&self) -> &S

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fn working_solution_mut(&mut self) -> &mut S

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fn calculate_score(&mut self) -> S::Score

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fn solution_descriptor(&self) -> &SolutionDescriptor

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fn clone_working_solution(&self) -> S

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fn before_variable_changed( &mut self, descriptor_index: usize, entity_index: usize, )

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fn after_variable_changed( &mut self, descriptor_index: usize, entity_index: usize, )

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fn entity_count(&self, descriptor_index: usize) -> Option<usize>

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fn total_entity_count(&self) -> Option<usize>

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fn constraint_metadata(&self) -> Vec<ConstraintMetadata<'_>>

Provided Methods§

Implementors§

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impl<S, C> Director<S> for ScoreDirector<S, C>
where S: PlanningSolution, S::Score: Score, C: ConstraintSet<S, S::Score> + Send,

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impl<S: PlanningSolution, D: Director<S>> Director<S> for RecordingDirector<'_, S, D>