Renderer

Trait Renderer 

Source
pub trait Renderer {
    // Required methods
    fn clear(&mut self, settings: ClearSettings<'_>);
    fn draw<S, M>(
        &mut self,
        shader: &S,
        geometry: &Geometry<M>,
        settings: PipelineSettings<'_>,
    )
       where S: Shader + ?Sized,
             M: Mesh;
}

Required Methods§

Source

fn clear(&mut self, settings: ClearSettings<'_>)

Source

fn draw<S, M>( &mut self, shader: &S, geometry: &Geometry<M>, settings: PipelineSettings<'_>, )
where S: Shader + ?Sized, M: Mesh,

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§