pub struct TextureKey(/* private fields */);Trait Implementations§
Source§impl Clone for TextureKey
impl Clone for TextureKey
Source§fn clone(&self) -> TextureKey
fn clone(&self) -> TextureKey
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TextureKey
impl Debug for TextureKey
Source§impl Default for TextureKey
impl Default for TextureKey
Source§fn default() -> TextureKey
fn default() -> TextureKey
Returns the “default value” for a type. Read more
Source§impl From<KeyData> for TextureKey
impl From<KeyData> for TextureKey
Source§impl Hash for TextureKey
impl Hash for TextureKey
Source§impl Key for TextureKey
impl Key for TextureKey
Source§fn null() -> Self
fn null() -> Self
Creates a new key that is always invalid and distinct from any non-null
key. A null key can only be created through this method (or default
initialization of keys made with
new_key_type!, which calls this
method). Read moreSource§impl Ord for TextureKey
impl Ord for TextureKey
Source§fn cmp(&self, other: &TextureKey) -> Ordering
fn cmp(&self, other: &TextureKey) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for TextureKey
impl PartialEq for TextureKey
Source§impl PartialOrd for TextureKey
impl PartialOrd for TextureKey
impl Copy for TextureKey
impl Eq for TextureKey
impl StructuralPartialEq for TextureKey
Auto Trait Implementations§
impl Freeze for TextureKey
impl RefUnwindSafe for TextureKey
impl Send for TextureKey
impl Sync for TextureKey
impl Unpin for TextureKey
impl UnwindSafe for TextureKey
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more