Enum solstice_2d::ShaderError [−][src]
pub enum ShaderError {
GraphicsError(GraphicsError),
UniformNotFound(String),
}Variants
GraphicsError(GraphicsError)UniformNotFound(String)Trait Implementations
impl Error for ShaderError[src]
impl Error for ShaderError[src]impl From<ShaderError> for GraphicsError[src]
impl From<ShaderError> for GraphicsError[src]fn from(err: ShaderError) -> Self[src]
Auto Trait Implementations
impl RefUnwindSafe for ShaderError
impl RefUnwindSafe for ShaderErrorimpl Send for ShaderError
impl Send for ShaderErrorimpl Sync for ShaderError
impl Sync for ShaderErrorimpl Unpin for ShaderError
impl Unpin for ShaderErrorimpl UnwindSafe for ShaderError
impl UnwindSafe for ShaderErrorBlanket Implementations
impl<T> Same<T> for T
impl<T> Same<T> for Ttype Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, pub fn to_subset(&self) -> Option<SS>
pub fn is_in_subset(&self) -> bool
pub fn to_subset_unchecked(&self) -> SS
pub fn from_subset(element: &SS) -> SP
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,