Struct solstice_2d::Circle
source · [−]Fields
x: f32y: f32radius: f32segments: u32Trait Implementations
sourceimpl SimpleConvexGeometry for Circle
impl SimpleConvexGeometry for Circle
type Vertices = <SimpleConvexPolygon as SimpleConvexGeometry>::Vertices
fn vertices(&self) -> Self::Vertices
fn vertex_count(&self) -> usize
impl Copy for Circle
impl StructuralPartialEq for Circle
Auto Trait Implementations
impl RefUnwindSafe for Circle
impl Send for Circle
impl Sync for Circle
impl Unpin for Circle
impl UnwindSafe for Circle
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read morefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.