Struct solstice_2d::Canvas
source · [−]pub struct Canvas {
pub inner: Canvas,
}Fields
inner: CanvasImplementations
sourceimpl Canvas
impl Canvas
pub fn new(
ctx: &mut Context,
width: f32,
height: f32
) -> Result<Self, GraphicsError>
pub fn with_settings(
ctx: &mut Context,
settings: Settings
) -> Result<Self, GraphicsError>
pub fn dimensions(&self) -> (f32, f32)
Trait Implementations
sourceimpl Texture for &Canvas
impl Texture for &Canvas
fn get_texture_key(&self) -> TextureKey
fn get_texture_type(&self) -> TextureType
fn get_texture_info(&self) -> TextureInfo
sourceimpl Texture for Canvas
impl Texture for Canvas
fn get_texture_key(&self) -> TextureKey
fn get_texture_type(&self) -> TextureType
fn get_texture_info(&self) -> TextureInfo
impl StructuralPartialEq for Canvas
Auto Trait Implementations
impl RefUnwindSafe for Canvas
impl Send for Canvas
impl Sync for Canvas
impl Unpin for Canvas
impl UnwindSafe for Canvas
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read morefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.